
163 items
Guildrun Items
Items go on a single hero and take up one of its slots, so they reward concentration. A hero with three good items beats three heroes holding one each. Slots start at three, go to four at rank S, and can be pushed to six with the right specialization and relics. Everything below shows the exact stat line and where the item comes from.
Updated for patch
96 of 163
HammerCommon+25 Attack
GauntletCommon+10 AttackSpeed, +12 Attack
BloodfangCommon+12 Attack, +7 OmniVamp
TomeCommon+25 Magic
CharmCommon+2 ManaRegen, +12 Magic
RunestoneCommon+12 StartingMana, +12 Magic
FlaskCommon+4 ManaRegen
OrbCommon+12 StartingMana, +2 ManaRegen
AmuletCommon+2 ManaRegen, +10 AttackSpeed
BulwarkCommon+30 Defense
Chain MailCommon+100 MaxHealth, +15 Defense
AegisCommon+15 Defense, +5 HPPerSecond
BeltCommon+200 MaxHealth
RobesCommon+100 MaxHealth, +12 Magic
Leather VestCommon+100 MaxHealth, +5 HPPerSecond
DaggerCommon+20 AttackSpeed
QuiverCommon+10 AttackSpeed, +7 Crit
BootsCommon+100 MaxHealth, +10 AttackSpeed
GemCommon+15 Crit
FangCommon+7 Crit, +7 OmniVamp
BladeCommon+7 Crit, +12 Attack
CrystalCommon+25 StartingMana
ChaliceCommon+15 OmniVamp
SalveCommon+10 HPPerSecond
SigilCommon+10 AttackSpeed, +7 OmniVamp
Big BladeUnique+50 Attack
Big ScepterUnique+50 Magic
Big AmuletUnique+8 ManaRegen
Big ShieldUnique+60 Defense
Big VestUnique+400 MaxHealth
Big BowUnique+40 AttackSpeed
Big ShivUnique+30 Crit
Warrior's SwordUnique+15 Crit, +25 Attack
Warrior's BowUnique+20 AttackSpeed, +25 Attack
Tank's BucklerUnique+200 MaxHealth, +30 Defense
Tank's CapeUnique+4 ManaRegen, +30 Defense
Vanguard's BucklerUnique+200 MaxHealth, +30 Defense
Vanguard's SwordUnique+200 MaxHealth, +25 Attack
Assassin's BladeUnique+15 Crit, +25 Attack
Assassin's TomeUnique+15 Crit, +25 Magic
Duelist's BowUnique+20 AttackSpeed, +25 Attack
Duelist's VestUnique+200 MaxHealth, +20 AttackSpeed
Mystic's StaffUnique+4 ManaRegen, +20 AttackSpeed
Mystic's TomeUnique+4 ManaRegen, +25 Magic
Mage's StaffUnique+15 Crit, +25 Magic
Mage's TomeUnique+4 ManaRegen, +25 Magic
Toxic ShivUnique+15 Crit
Toxic GauntletUnique+30 Defense
Toxic RingUnique+15 Defense, +7 Crit
Freezing TomeUnique+25 Magic
Freezing GauntletUnique+30 Defense
Freezing RingUnique+15 Defense, +12 Magic
Searing TomeUnique+25 Magic
Searing VestUnique+200 MaxHealth
Searing RingUnique+100 MaxHealth, +12 Magic
Infectious BowUnique+20 AttackSpeed
Infectious GauntletUnique+30 Defense
Infectious RingUnique+15 Defense, +10 AttackSpeed
Shielding FlaskUnique+4 ManaRegen
Shielding VestUnique+200 MaxHealth
Shielding RingUnique+100 MaxHealth, +2 ManaRegen
Hasty SwordUnique+25 Attack
Hasty VestUnique+200 MaxHealth
Hasty RingUnique+100 MaxHealth, +12 Attack
Patient FlaskUnique+4 ManaRegen
Patient GauntletUnique+30 Defense
Patient RingUnique+2 ManaRegen, +15 Defense
Greedy ShivUnique+15 Crit
Greedy GauntletUnique+200 MaxHealth
Greedy RingUnique+100 MaxHealth, +7 Crit
Zeus's ThunderUnique+30 AttackSpeed, +22 Crit
Rift SealUnique
Power CrystalUniqueWhen this item is destroyed, permanently give the holder a large amount of primary stats for each of their…
Large Power CrystalUniqueWhen this item is destroyed, permanently give the holder a very large amount of primary stats for each of…
Protection CrystalUniqueAt start of combat, give the holder and adjacent Heroes 100 Defense and 1000 Max HP. At end of combat, des…
Force CrystalUniqueAt start of combat, give the holder and adjacent Heroes 100 Attack Speed and 50 Crit. At end of combat, de…
Warrior's GreataxeRare+15 Crit, +25 Attack
Tank's Tower ShieldRare+30 Defense, +10 HPPerSecond
Vanguard's BraceletRare+200 MaxHealth, +10 HPPerSecond
Assassin's HoodRare+15 Crit, +15 OmniVamp
Duelist's FoilRare+20 AttackSpeed, +15 OmniVamp
Mage's WandRare+25 StartingMana, +25 Magic
Mystic's OrbRare+25 StartingMana, +4 ManaRegen
Thief's DaggerRare+10 AttackSpeed, +22 Crit
Golden HelmetRare+100 MaxHealth, +45 Defense
Merchant's ScrollRare+15 Crit, +25 Magic
Cleric's ScrollRare+8 ManaRegen
Brawler's LedgerRare+20 AttackSpeed, +15 OmniVamp
Magician's LedgerRare+4 ManaRegen, +15 Crit
Searing LanceRare+20 AttackSpeed, +25 Attack
Searing ContractRare+200 MaxHealth, +25 Magic
Freezing WandRare+4 ManaRegen, +25 Magic
Freezing ContractRare+30 Defense, +25 Magic
Toxic DartRare+20 AttackSpeed, +15 Crit
Toxic ContractRare+4 ManaRegen, +15 Crit
Runic BucklerRare+60 Defense
How to use it well
- Put items on the hero that is going to carry, not on whoever happens to have an empty slot.
- Slots start at three. Rank S adds a fourth. The Executive specialization adds two more, and Heroic Capacity Expander adds one, up to a cap of six.
- Common items are worth buying early as temporary power. You are not committing to them, and they hold you over until better ones show up.
- The drop source list tells you which shops and events can hand an item over, so you know whether it is worth waiting for one.
- Items can be duplicated. Two of the same on one hero is legal and shows up in the strongest builds on the tier list.
Questions people ask
How many items are in Guildrun?
This database lists 163 items from the demo build, in four rarities: Common, Rare, Epic and Unique. Each one shows its exact stat line and every source it can drop from.
How many items can a hero hold?
Three at ranks C, B and A, and four at rank S. Specializations and relics can push that higher, up to a hard cap of six. The Executive alone adds two.
Can I equip the same item twice?
Yes. Doubling up is legal and is used in real builds. The Rush Duelists build on the tier list runs two Vanguard's Bracelets on Rip.
What happens if I lose an item slot?
The game trims items past the new limit, taking them from the end of the hero's list. Check who has full slots before picking up a relic that reduces them.
Are Unique items always better than Rare?
Not automatically. Unique means the effect is one of a kind, not that the numbers are higher. A Rare item that matches your build often beats a Unique one that does not.