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Effect

On active ability kill, if held by a Mage this item gains 10 Magic.

+25 Starting Mana, +25 Magic

Where it sits

  • With +25 Starting Mana it shares the top spot among the 4 Rare items that give Starting Mana.
  • It pays per cast, so Mana Regen decides how often it fires.
  • It belongs to the Mage family: 20 relics and items are built around that class, and 4 of the 25 heroes start in it.
  • It can turn up in 6 different events and rewards.
  • The patch notes have touched it 2 times since 0.5.1, most recently in patch 0.5.10.

Where it drops

  • Get 2 Rare Items (Rare Items)
  • The Etched Path - “Item path (lower tier)”
  • The Rift Puppy - “Rare item option”
  • The Slumbering Monster - “Gain Mage's Wand. At the start of next combat, your Heroes receive Burn equal to a share of their Max HP.”
  • The Well of Temptations - “Rare item outcome”
  • Rare Magic Item (Rare Magic)

Other Rare items

Questions people ask

What does Mage's Wand give in Guildrun?
On active ability kill, if held by a Mage this item gains 10 Magic. +25 Starting Mana, +25 Magic
What tier is Mage's Wand in Guildrun?
Mage's Wand is D tier on patch 0.5.12.
How many items can a hero hold?
Three at ranks C, B and A, and four at rank S. Specializations and relics can push that higher, up to a hard cap of six. The Executive alone adds two.
Can I equip the same item twice?
Yes. Doubling up is legal and is used in real builds. The Rush Duelists build on the tier list runs two Vanguard's Bracelets on Rip.

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