
Effect
On active ability kill, if held by a
Mage this item gains 10 Magic.
+25 Starting Mana, +25 Magic
Where it sits
- With +25 Starting Mana it shares the top spot among the 4 Rare items that give Starting Mana.
- It pays per cast, so Mana Regen decides how often it fires.
- It belongs to the Mage family: 20 relics and items are built around that class, and 4 of the 25 heroes start in it.
- It can turn up in 6 different events and rewards.
- The patch notes have touched it 2 times since 0.5.1, most recently in patch 0.5.10.
Where it drops
- Get 2 Rare Items (Rare Items)
- The Etched Path - “Item path (lower tier)”
- The Rift Puppy - “Rare item option”
- The Slumbering Monster - “Gain Mage's Wand. At the start of next combat, your Heroes receive Burn equal to a share of their Max HP.”
- The Well of Temptations - “Rare item outcome”
- Rare Magic Item (Rare Magic)
Other Rare items
Questions people ask
What does Mage's Wand give in Guildrun?
On active ability kill, if held by a Mage this item gains 10 Magic. +25 Starting Mana, +25 Magic
What tier is Mage's Wand in Guildrun?
Mage's Wand is D tier on patch 0.5.12.
How many items can a hero hold?
Three at ranks C, B and A, and four at rank S. Specializations and relics can push that higher, up to a hard cap of six. The Executive alone adds two.
Can I equip the same item twice?
Yes. Doubling up is legal and is used in real builds. The Rush Duelists build on the tier list runs two Vanguard's Bracelets on Rip.
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