
Effect
Quest: Trigger Rush 6 times. Rewards: Rush abilities last 3 seconds longer.
Why Acceleration Conduit is S tier
S
Trigger Rush 6 times and Rush abilities last 3 seconds longer, and both Rush Duelists and Rush Shard Gen Duelists run it. Its own runs are only average among Rare relics, so the S rests on those comps.
Each relic is compared with the relics that reach you at the same point of a run, across the runs players share, and with the strongest published comps. Reviewed on patch 0.5.12; the whole ranking is on the relic tier list.
Where it sits
- No trigger and no quest: it works from the moment you own it.
- Its effect sits behind a quest, like 11 other Rare relics.
- It appears in 2 of the 9 builds on the current tier list: Rush Duelists and Rush Shard Gen Duelists.
- It can turn up in 8 different events and rewards.
Combos
- In Rush Duelists on the tier list it runs next to Crown of Haste, Vanguard's Bracelet, Viscera Collector, Sacrificial Scythe, Thief's Dagger, and Rogue's Cowl.
- The guild that runs it in Rush Duelists: Rip, Nyx, and Irini.
Where it drops
- The Curse of the Kiss - “Gain Acceleration Conduit. All Heroes permanently lose 1 stat.”
- The Debtor - “Debt II (15 Shards)”
- The Etched Path - “Relic path (higher tier)”
- The Three Urns - “Relic urn”
- The Void Beast - “Gain Acceleration Conduit. Your Heroes start next combat Stunned for 6 seconds.”
- The Well of Temptations - “Rare relic outcome”
- Trial: Rematch - “Victory reward”
- Choose a Rare Relic - “Gain Acceleration Conduit.”
Other Rare relics
Questions people ask
What does Acceleration Conduit do in Guildrun?
Quest: Trigger Rush 6 times. Rewards: Rush abilities last 3 seconds longer.
What tier is Acceleration Conduit in Guildrun?
Acceleration Conduit is S tier on patch 0.5.12. Trigger Rush 6 times and Rush abilities last 3 seconds longer, and both Rush Duelists and Rush Shard Gen Duelists run it. Its own runs are only average among Rare relics, so the S rests on those comps.
What is the difference between a relic and an item?
Items are equipped by a single hero and take up one of that hero's slots. Relics apply to the entire guild and do not use slots. That makes relics the stronger of the two when a build starts coming together.
How do I increase my team size?
Harmony Crystal raises it by one, up to five. So does each of the fifteen Mandate relics, but those require finishing an objective first, like dealing 15000 auto attack damage or applying 30000 shields. Pick the Mandate that matches what your team already does.
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