The Electric
Gathering Storm Active
Call down lightning, dealing 10 (+20% Attack Speed, +10% Attack, +10% Magic) damage per Stall and Rush triggered this game.

Hero
Duelist
Second Wind
Each auto attack, gain 1 Attack Speed. After Stall (15), auto attacks deal 100% Attack Speed bonus damage.
A hero unlocks one of these at rank B. The choice is locked for the run, and it decides which role the hero ends up playing.
Call down lightning, dealing 10 (+20% Attack Speed, +10% Attack, +10% Magic) damage per Stall and Rush triggered this game.
Whenever a
Duelist auto attacks it gains 1 per Rank Attack Speed and 1 per Rank Attack. Backup.
Gain the unique quest item Zeus's Thunder.
Picked at rank A and again at rank S. Drawn from the shared pool for the hero class, so two heroes of the same class compete for the same upgrades.
On auto attack, inflict 1 (+1 per 40 Attack Speed) Burn (Max: 9).
Whenever a
Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.
On auto attack, inflict 1 (+1 per 120 Attack Speed) Poison (Max: 3).
Whenever a
Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.
On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).
Whenever a
Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.
Duelists gain 1 Attack Speed per Rush trigger this game. Backup.
For Rush (5), gain +50% Crit. After Stall (20), gain +50% Crit.
On Crit, heal 50% Crit health and gain 3 Mana.
Duelists gain 2 Attack Speed per reroll this game. Backup.
Every 10 auto attacks, gain 1 Shard.
Gain 1 Range.
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed.
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.