
4 choices
The Etched Path
On the map it readsGet relics or items in the future.
The choices and what they give
The game shows the outcome only after you pick. Here it is next to the choice.
- Green PathGet {name} after winning {combatcount} combat.Get {name} after winning {combatcount} combat.
- Blue PathGet {name} after winning {combatcount} combat.Get {name} after winning {combatcount} combat.
- Purple PathGet {name} after winning {combatcount} combats.Get {name} after winning {combatcount} combats.
- Golden PathGet {name} after winning {combatcount} combats.Get {name} after winning {combatcount} combats.
Other written encounters
Before you pick
- The prompt and the outcome are written separately in the game, and only the prompt is shown before you choose. Both are on this page.
- A choice that costs health early is usually cheaper than it looks — health resets between fights, shards do not.
- Where an event offers a relic, take the relic over the item: relics apply to every fight that follows.
- Rank ups gained from events bring a modifier pool with them, which is worth more on floor 3 than on floor 9.
- If an event starts a fight, its board is scaled to the floor you met it on, not to the floor it was designed for.
Questions people ask
What is the The Etched Path event in Guildrun?
The Etched Path is a map stop rather than a fight. Your guild decides to investigate a crumbling ruin. Inside, they find an ancient map carved directly into its walls. It points to treasures in four different directions.
What are the choices in The Etched Path?
4: Green Path, Blue Path, Purple Path, Golden Path. The outcome of each is listed on this page, in the wording the game uses.
Why does The Etched Path appear more than once?
The Etched Path exists in a single version in the game files.
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