
3 choices
Three Paths
On the map it readsGain stats, or choose to fight stronger enemies for future rewards.
The choices and what they give
The game shows the outcome only after you pick. Here it is next to the choice.
- MeadowGain a crystal item.Your Heroes take the easy route through the meadow of wildflowers. One of your Heroes skips their way along for much of the journey. Along the way, your Heroes find a crystal resting on the bank of a stream.
- ChasmGain 10 more Shards per combat victory for the next 2 combats, but your Heroes lose 10% basic stats for these combats.Your guild decides to cross the chasm, leaping from jagged pillar to jagged pillar. After hours of cardio and intense focus they manage to make it safely to the other side... exhausted.
- ForestChoose from 3 epic relics. Get the relic after your next combat victory. Heroes lose 15% basic stats for that combat.Your guild takes the path through the forest, but the forest doesn't seem to want them here. The trees twist and turn their thick and thorny branches to block the path ahead. After hours of intense climbing, dashing, and dodging your Heroes make it to the other side - completely exhausted.
Other written encounters
Before you pick
- 1 of the 3 choices leads to a relic: Forest.
- 1 of the 3 choices leads to an item: Meadow.
- 1 of the 3 choices mentions Shards: Chasm.
Questions people ask
What is the Three Paths event in Guildrun?
Three Paths is a map stop rather than a fight. A three-way fork in the road. To the left, a quiet meadow. To the middle, a chasm split with jagged pillars. To the right, a dark forest of bone-white trees.
What are the choices in Three Paths?
3 choices: Meadow, Chasm, Forest. The outcome of each is listed on this page, in the wording the game uses.
Browse the rest of the database
HeroesStats, abilities and every specializationRelicsFull effect text and drop sourcesItemsStats and where each one comes fromTier ListThe strongest team comps, ranked S and ABuilder25 heroesBuildsGuilds saved and shared by the communityGuidesEvery patch, number by numberPatch notesGuildrun 0.5.13Hero ClassesSeven archetypesMechanicsWhat the effects react toWorldEleven floorsEnemies17 familiesBossesFive fightsLeaderboardsThree boardsWikiActive and passive skillsContactWrong or outdated value? Tell us