
75 caminos
Especializaciones
Tres por héroe, desbloqueadas en rango B y fijas para el resto de la partida. Es la única elección que decide qué hace de verdad un héroe, y por eso el mismo héroe puede aguantar la primera línea en un build y cargar con el daño en otro.
Actualizado al parche 0.5.13
¿Cómo funcionan las especializaciones de Guildrun?
Guildrun tiene 75 especializaciones, tres por cada uno de los 25 héroes, y todas conceden una habilidad. Veintiuna dan además una segunda clase al héroe, que pasa a contar para las sinergias de ambas. Tres suman ranuras de objeto: The Executive dos, y The Stylish y The Fashionable una cada una.
Irini 3

The ElectricTier A
Call down lightning, dealing 10 (+20% Attack Speed, +10% Attack, +10% Magic) damage per Stall and Rush triggered this game.

The MightyTier B
After Stall (10), whenever a Duelist auto attacks it gains 1 per Rank Attack Speed and 1 per Rank Attack. Backup.

The OlympicTier D
Gain the unique quest item Zeus's Thunder.
Hoyoung 3

The ConduitTier B
On kill, permanently gain 3 Mana Regen and Stealth for 4 seconds. At start of combat, other Assassins and Mystics gain all Mana Regen gained from th…

The HunterTier C
Killshot gains 50 (+50 per Rank) Crit the first 1 (+1 per Rank) times it is cast each combat. On kill, gain 1 Shard for each hex from the enemy.

The SniperTier D
Always choose to target the furthest enemy. Auto attacks gain 10 (+10 per Rank) Attack and 3 (+3 per Rank) Crit for each hex from the enemy.
Reyna 3

The ChampionTier A
Gain 3 Attack per Rush triggered this game. For Rush (8), Warriors gain 1 Crit and 1 Omnivamp per Rush triggered this game. Backup.

The BrawlerTier C
Triple Threat applies 33% more Shields. Gain 1 Attack per 10 Shields, up to 50% Max Health Attack.

The BoxerTier A
Every 3 auto attacks, deal 50 (+225% Attack) bonus damage and inflict 3 (+1 per 5 Attack Speed) Burn.
Yuuna 3

The ShadowTier B
When Yuuna goes below 75% Max HP, she gains Stealth for 4 seconds. Triggers once per combat. Whenever Yuuna gains Stealth, she gains 40 Mana and per…

The CollectorTier C
Shuriken Shadow Strike fires an additional shuriken. On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1.…

The NightshadeTier B
Shuriken Shadow Strike gains +150% Crit against Poisoned enemies. Whenever an Assassin Crits, they inflict 4 (+4 per Rank) Poison. Backup.
Zuri 3

The CruelTier C
Petrify all enemies targeting Zuri, dealing 275 (+250% Magic) damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 secon…

The Serpent's KissTier B
When auto attacked, inflict 1 (+1 per 60 Defense, +1 per 50 Magic) Poison on the attacker and gain 1 per Rank HP/S.

The BladedancerTier C
For Rush (10), auto attacks deal 5 (+100% Crit, +50% Magic) bonus damage and heal 5 (+100% Crit, +50% Magic). After Stall (20), auto attacks deal 5…
Aria 3

The CrescendoTier C
On Stall trigger, permanently gain 3 Magic. After Stall (20, Stall 40, and Stall 60), gain +50% Magic and increase the duration of Requiem Barrage b…

The ResplendentTier B
Mages inflict 20 (+10 per Rank)% more Debuffs. Backup. Aria inflicts an additional 50% more Debuffs.

The HarmonyTier B
Requiem Barrage Shields Heroes for 10 (+33% Magic, +300% Mana Regen).
Nyx 3

The Keen-EyedTier B
Assassins and Duelists instantly kill any enemies they damage below 20% (+5 per Rank) Max HP. Backup.

The WildTier S
Perform a 5-hit combo. Each hit counts as an auto attack that deals 100% (+50% Attack Speed, +33% Magic, +33% Attack) damage. If the enemy dies duri…

The SparkTier S
After Stall (10), each auto attack inflicts 1 (+1 per 50 Attack Speed) Burn. After Stall (20), each auto attack inflicts 1 (+1 per 75 Attack Speed)…
Pollen 3

The BloomerTier B
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.

The Fae's KissTier C
After Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by 33% (+33 per Rank…

The Earth's ChildTier C
After Stall (20), Sanctuary of Bloom also inflicts 1 per 33 Magic Frost and 1 per 25 Magic Burn each second.
Niklas 3

The DealerTier C
Swing a mace to deal 225 (+25% Max Health, +200% Attack, +150% Magic) damage and Stun for 3 seconds. Every 4 casts, create a random item.

The ExecutiveTier S · +2 slots
Gain an item slot. For Rush (15), gain 33% Max Health Shields per equipped item.

The HoarderTier B
For Rush (20), whenever a Vanguard or Tank is auto attacked they deal 1 damage to the attacker per Shard generated this game. Backup.
Fiona 3

The Right HandTier D
Every 5 casts, create a random item and gain 2 (+2 per Rank) Shards.

The LustrousTier D
On cast, gain 33% Max Health Shields. Whenever an enemy damages a Shielded Hero, inflict 1 (+1 per Rank) Burn on that enemy. Backup.

The TycoonTier C
Every 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 (+4 per 1 Mana Regen) Max HP per Tycoon stack. Backup.
Rowan 3

The TectonicTier B
Gain 25% Max Health Shields, then deal 50 (+25% Max Health, +200% Defense, +100% Magic) damage and Stun enemies in front of Rowan for 4 seconds.

The ProtectorTier B
On auto attack, gain 3% Max Health Shields, then deal bonus damage equal to 75% (+25 per Rank) of current Shields (Max Damage: 1000% Max Health.

The FriendTier A
On Stall trigger, permanently gain 20 Max HP and 5 Defense. Backup. Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP…
Skorn 3

The HaughtyTier A
Taunt all enemies. Gain 100 (+100 per Rank) Shields plus 10 (+10% Defense, +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal…

The Winter's BiteTier C
Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains 10 per Rank Shields.

The BristleguardTier D
At start of combat, for each Tank in combat inflict 10 (+10 per Rank) Poison on all enemies and give 10 (+10 per Rank) Defense to all Heroes. Backup.
Logan 3

The IronTier C · +1 slots
Gain an item slot. For Rush (12), Warriors gain 2 per Rank Attack and 2 per Rank Defense per Rush trigger this game. Backup.

The JuggernautTier C
Whenever Logan deals damage with Execution, he gains lasting Shields equal to 75 (+50 per Rank)% of the damage dealt.

The MomentousTier B
On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.
Funke 3

The StokedTier D
Mages gain 1 (+1 per Rank) Magic whenever an enemy in their range takes Burn damage. Backup. Funke gains 1 Mana whenever an enemy in his range takes…

The InfernoTier D
Gain 2 Attack Range. At start of combat and after Stall (15), inflict 25 (+1 per 3 Magic) Burn on all enemies in range.

The DetonatorTier C
On cast, all enemies in range take 7 (+7 per Rank) ticks of Burn damage.
Tilly 3

The StylishTier B · +1 slots
Gain an item slot. On auto attack, deal bonus damage per Shard generated this game.

The SharpTier B
For Rush (10), Warriors gain 8% (+8 per Rank) Attack and 4% (+4 per Rank) Crit. Backup. After Stall (20), Duelists gain 8% (+8 per Rank) Attack Spee…

The ElegantTier C
Gain 4 (+4 per Rank) Crit and 4 (+4 per Rank) Omnivamp, then deal 75 (+150% Attack, +150% Attack Speed, +150% Magic) damage to all enemies in Tilly'…
Gustav 3

The InvestorTier C
At start of combat, spend 4 Shards to give Gustav an Investment. Give all Heroes 2 Mana Regen per Investment. Backup. Every 5 Investments, gain 30 S…

The GlacierTier B
Blizzard applies 75% Defense more Shields and always targets Gustav. After Stall (25 and Stall 50), permanently gain 2 (+2 per Rank) Defense.

The AvalancheTier C
On cast, gain 1 Shard. On Shards generated, gain 1 Mana Regen and 5 Magic.
Ratna 3

The FashionableTier C · +1 slots
Gain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 HP/S per rarity level of each equipped item.

The OstentatiousTier D
On cast, other Heroes gain 25% Magic Magic and 25% Mana Regen Mana Regen. Backup Only: At start of combat, Mages and Mystics gain 25% Magic Magic an…

The MagnanimousTier C
Starfall also hits the lowest health enemy the first 2 (+1 per Rank) times it is cast each combat. On kill, gain Stealth for 4 seconds and permanent…
Rip 3

The GluttonTier A
On Rush trigger, permanently gain 33 Max HP. Backup. Backup Only: At start of combat, Vanguards gain all Max HP gained from this ability.

The EnragedTier B
Enter a rage, gaining 10% Max Health, +250% Magic Max HP, 5 (+5 per Rank) Attack Speed, and 2 (+2 per Rank) Omnivamp. This ability stacks.

The BruteTier A
On Crit, steal 50% Crit Health from the target.
Karsu 3

The Falling SnowTier A
On auto attack, reduce Karsu's Max Mana by 1 (Min: 40). After Stall (15), Snowpiercer arrows gain 33 (+33 per Rank) Crit.

The WarbandTier A
On cast, permanently gain 2 Crit, 3 Attack, and 4 Attack Speed. At start of combat, other Duelists gain all stats gained from this ability. Backup.

The FrostbiteTier B
On auto attack, fire an additional arrow that inflicts 1 (+1 per 100 Attack Speed) Frost and deals 1% (+10% Attack) of normal auto attack damage.
Ming 3

The SearingTier B
Channel flames to deal 100 (+25% Max Health, +100% Magic) damage, inflict 7 Burn per Rush triggered this game, and Stun all surrounding enemies for…

The TemperedTier C
For Rush (15), Vanguards gain 20% (+30 per Rank) Max HP. Backup.

The EnlightenedTier D
Increase the duration of Rush abilities by 2 per Rank seconds. For Rush (1), Ming is immune to damage.
Pimenta 3

The SpicyTier D
On auto attack, for each type of Debuff on the target inflict 2 (+1 per Rank) more of that Debuff and deal 10 (+75% Attack Speed) bonus damage.

The SeasonedTier C
Pepper Spray expands in size and lasts 1 second longer. After Stall (15), Tanks and Mages gain 20 (+20 per Rank) Defense. Backup.

The LoverTier C
At start of combat, Heroes directly behind Pimenta permanently gain 15 Attack Speed. Sal gains 15 more.
Sal 3

The BreezyTier B
Whenever a Mage or Duelist inflicts a Debuff, they gain 1 per Rank Attack Speed and 1 per Rank Magic. Backup.

The LoverTier C
At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.

The BriskTier B
Bonus damage from Permafrost can Crit. On Crit, inflict 1 (+1 per Rank) Frost. On cast, Sal gains 33% Attack, +33% Magic Crit.
Dragomir 3

The GreedyTier D
Devour generates 2 (+1 per Rank) more Shards on kill. On cast, consume 2 Shards to permanently gain 1 (+1 per Rank) Omnivamp and 1 (+1 per Rank) Crit.

The SanguineTier B
On cast, gain 5 per Rank Omnivamp and teleport behind the lowest health enemy. On Devour kill, gain 60 Mana and Stealth for 4 seconds.

The KingpinTier A
For Rush (8), Assassins and Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.
Kai 3

The UnstoppableTier C
Gain 60% (+25% Attack) more Shields from all sources. Whenever Kai gains Shields, he also gains 9 (+6 per Rank) Attack.

The BoldTier C
Resolute Strike hits 1 second faster and affects a larger area. On cast after Stall (15), gain 100 (+400% Defense) lasting Shields.

The IntrepidTier D
On Crit for Rush (6), permanently gain 1 (+1 per Rank) Attack and 100 (+200% Attack) lasting Shields. Whenever a Warrior Crits reduce their target's…
Grace 3

The SelflessTier A
After Stall (10), Salvation targets all Heroes. Backup Only: After Stall (20 and Stall 40), apply 200 (+200 per Rank) Shields to all Heroes and heal…

The BenevolentTier B
On cast after Stall (15), permanently give the target primary stats for each of their classes. This ability only triggers 1 (+1 per Rank) times per…

The RadiantTier C
Whenever a Mystic Shields a Hero, give that Hero 4 (+4 per Rank) Attack and Magic. Backup.