
75 voies
Spécialisations
Trois par héros, débloquées au rang B et fixées pour le reste de la partie. C’est le seul choix qui décide de ce que fait vraiment un héros, et c’est pourquoi le même héros peut tenir la ligne de front dans un build et porter les dégâts dans un autre.
Mis à jour pour le patch 0.5.13
Comment fonctionnent les spécialisations de Guildrun ?
Guildrun compte 75 spécialisations, trois pour chacun des 25 héros, et toutes accordent une capacité. Vingt et une donnent en plus une seconde classe au héros, qui compte alors pour les deux synergies. Trois ajoutent des emplacements d'items : deux pour The Executive, un pour The Stylish et The Fashionable.
Irini 3

The ElectricTier A
Call down lightning, dealing 10 (+20% Attack Speed, +10% Attack, +10% Magic) damage per Stall and Rush triggered this game.

The MightyTier B
After Stall (10), whenever a Duelist auto attacks it gains 1 per Rank Attack Speed and 1 per Rank Attack. Backup.

The OlympicTier D
Gain the unique quest item Zeus's Thunder.
Hoyoung 3

The ConduitTier B
On kill, permanently gain 3 Mana Regen and Stealth for 4 seconds. At start of combat, other Assassins and Mystics gain all Mana Regen gained from th…

The HunterTier C
Killshot gains 50 (+50 per Rank) Crit the first 1 (+1 per Rank) times it is cast each combat. On kill, gain 1 Shard for each hex from the enemy.

The SniperTier D
Always choose to target the furthest enemy. Auto attacks gain 10 (+10 per Rank) Attack and 3 (+3 per Rank) Crit for each hex from the enemy.
Reyna 3

The ChampionTier A
Gain 3 Attack per Rush triggered this game. For Rush (8), Warriors gain 1 Crit and 1 Omnivamp per Rush triggered this game. Backup.

The BrawlerTier C
Triple Threat applies 33% more Shields. Gain 1 Attack per 10 Shields, up to 50% Max Health Attack.

The BoxerTier A
Every 3 auto attacks, deal 50 (+225% Attack) bonus damage and inflict 3 (+1 per 5 Attack Speed) Burn.
Yuuna 3

The ShadowTier B
When Yuuna goes below 75% Max HP, she gains Stealth for 4 seconds. Triggers once per combat. Whenever Yuuna gains Stealth, she gains 40 Mana and per…

The CollectorTier C
Shuriken Shadow Strike fires an additional shuriken. On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1.…

The NightshadeTier B
Shuriken Shadow Strike gains +150% Crit against Poisoned enemies. Whenever an Assassin Crits, they inflict 4 (+4 per Rank) Poison. Backup.
Zuri 3

The CruelTier C
Petrify all enemies targeting Zuri, dealing 275 (+250% Magic) damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 secon…

The Serpent's KissTier B
When auto attacked, inflict 1 (+1 per 60 Defense, +1 per 50 Magic) Poison on the attacker and gain 1 per Rank HP/S.

The BladedancerTier C
For Rush (10), auto attacks deal 5 (+100% Crit, +50% Magic) bonus damage and heal 5 (+100% Crit, +50% Magic). After Stall (20), auto attacks deal 5…
Aria 3

The CrescendoTier C
On Stall trigger, permanently gain 3 Magic. After Stall (20, Stall 40, and Stall 60), gain +50% Magic and increase the duration of Requiem Barrage b…

The ResplendentTier B
Mages inflict 20 (+10 per Rank)% more Debuffs. Backup. Aria inflicts an additional 50% more Debuffs.

The HarmonyTier B
Requiem Barrage Shields Heroes for 10 (+33% Magic, +300% Mana Regen).
Nyx 3

The Keen-EyedTier B
Assassins and Duelists instantly kill any enemies they damage below 20% (+5 per Rank) Max HP. Backup.

The WildTier S
Perform a 5-hit combo. Each hit counts as an auto attack that deals 100% (+50% Attack Speed, +33% Magic, +33% Attack) damage. If the enemy dies duri…

The SparkTier S
After Stall (10), each auto attack inflicts 1 (+1 per 50 Attack Speed) Burn. After Stall (20), each auto attack inflicts 1 (+1 per 75 Attack Speed)…
Pollen 3

The BloomerTier B
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.

The Fae's KissTier C
After Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by 33% (+33 per Rank…

The Earth's ChildTier C
After Stall (20), Sanctuary of Bloom also inflicts 1 per 33 Magic Frost and 1 per 25 Magic Burn each second.
Niklas 3

The DealerTier C
Swing a mace to deal 225 (+25% Max Health, +200% Attack, +150% Magic) damage and Stun for 3 seconds. Every 4 casts, create a random item.

The ExecutiveTier S · +2 slots
Gain an item slot. For Rush (15), gain 33% Max Health Shields per equipped item.

The HoarderTier B
For Rush (20), whenever a Vanguard or Tank is auto attacked they deal 1 damage to the attacker per Shard generated this game. Backup.
Fiona 3

The Right HandTier D
Every 5 casts, create a random item and gain 2 (+2 per Rank) Shards.

The LustrousTier D
On cast, gain 33% Max Health Shields. Whenever an enemy damages a Shielded Hero, inflict 1 (+1 per Rank) Burn on that enemy. Backup.

The TycoonTier C
Every 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 (+4 per 1 Mana Regen) Max HP per Tycoon stack. Backup.
Rowan 3

The TectonicTier B
Gain 25% Max Health Shields, then deal 50 (+25% Max Health, +200% Defense, +100% Magic) damage and Stun enemies in front of Rowan for 4 seconds.

The ProtectorTier B
On auto attack, gain 3% Max Health Shields, then deal bonus damage equal to 75% (+25 per Rank) of current Shields (Max Damage: 1000% Max Health.

The FriendTier A
On Stall trigger, permanently gain 20 Max HP and 5 Defense. Backup. Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP…
Skorn 3

The HaughtyTier A
Taunt all enemies. Gain 100 (+100 per Rank) Shields plus 10 (+10% Defense, +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal…

The Winter's BiteTier C
Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains 10 per Rank Shields.

The BristleguardTier D
At start of combat, for each Tank in combat inflict 10 (+10 per Rank) Poison on all enemies and give 10 (+10 per Rank) Defense to all Heroes. Backup.
Logan 3

The IronTier C · +1 slots
Gain an item slot. For Rush (12), Warriors gain 2 per Rank Attack and 2 per Rank Defense per Rush trigger this game. Backup.

The JuggernautTier C
Whenever Logan deals damage with Execution, he gains lasting Shields equal to 75 (+50 per Rank)% of the damage dealt.

The MomentousTier B
On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.
Funke 3

The StokedTier D
Mages gain 1 (+1 per Rank) Magic whenever an enemy in their range takes Burn damage. Backup. Funke gains 1 Mana whenever an enemy in his range takes…

The InfernoTier D
Gain 2 Attack Range. At start of combat and after Stall (15), inflict 25 (+1 per 3 Magic) Burn on all enemies in range.

The DetonatorTier C
On cast, all enemies in range take 7 (+7 per Rank) ticks of Burn damage.
Tilly 3

The StylishTier B · +1 slots
Gain an item slot. On auto attack, deal bonus damage per Shard generated this game.

The SharpTier B
For Rush (10), Warriors gain 8% (+8 per Rank) Attack and 4% (+4 per Rank) Crit. Backup. After Stall (20), Duelists gain 8% (+8 per Rank) Attack Spee…

The ElegantTier C
Gain 4 (+4 per Rank) Crit and 4 (+4 per Rank) Omnivamp, then deal 75 (+150% Attack, +150% Attack Speed, +150% Magic) damage to all enemies in Tilly'…
Gustav 3

The InvestorTier C
At start of combat, spend 4 Shards to give Gustav an Investment. Give all Heroes 2 Mana Regen per Investment. Backup. Every 5 Investments, gain 30 S…

The GlacierTier B
Blizzard applies 75% Defense more Shields and always targets Gustav. After Stall (25 and Stall 50), permanently gain 2 (+2 per Rank) Defense.

The AvalancheTier C
On cast, gain 1 Shard. On Shards generated, gain 1 Mana Regen and 5 Magic.
Ratna 3

The FashionableTier C · +1 slots
Gain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 HP/S per rarity level of each equipped item.

The OstentatiousTier D
On cast, other Heroes gain 25% Magic Magic and 25% Mana Regen Mana Regen. Backup Only: At start of combat, Mages and Mystics gain 25% Magic Magic an…

The MagnanimousTier C
Starfall also hits the lowest health enemy the first 2 (+1 per Rank) times it is cast each combat. On kill, gain Stealth for 4 seconds and permanent…
Rip 3

The GluttonTier A
On Rush trigger, permanently gain 33 Max HP. Backup. Backup Only: At start of combat, Vanguards gain all Max HP gained from this ability.

The EnragedTier B
Enter a rage, gaining 10% Max Health, +250% Magic Max HP, 5 (+5 per Rank) Attack Speed, and 2 (+2 per Rank) Omnivamp. This ability stacks.

The BruteTier A
On Crit, steal 50% Crit Health from the target.
Karsu 3

The Falling SnowTier A
On auto attack, reduce Karsu's Max Mana by 1 (Min: 40). After Stall (15), Snowpiercer arrows gain 33 (+33 per Rank) Crit.

The WarbandTier A
On cast, permanently gain 2 Crit, 3 Attack, and 4 Attack Speed. At start of combat, other Duelists gain all stats gained from this ability. Backup.

The FrostbiteTier B
On auto attack, fire an additional arrow that inflicts 1 (+1 per 100 Attack Speed) Frost and deals 1% (+10% Attack) of normal auto attack damage.
Ming 3

The SearingTier B
Channel flames to deal 100 (+25% Max Health, +100% Magic) damage, inflict 7 Burn per Rush triggered this game, and Stun all surrounding enemies for…

The TemperedTier C
For Rush (15), Vanguards gain 20% (+30 per Rank) Max HP. Backup.

The EnlightenedTier D
Increase the duration of Rush abilities by 2 per Rank seconds. For Rush (1), Ming is immune to damage.
Pimenta 3

The SpicyTier D
On auto attack, for each type of Debuff on the target inflict 2 (+1 per Rank) more of that Debuff and deal 10 (+75% Attack Speed) bonus damage.

The SeasonedTier C
Pepper Spray expands in size and lasts 1 second longer. After Stall (15), Tanks and Mages gain 20 (+20 per Rank) Defense. Backup.

The LoverTier C
At start of combat, Heroes directly behind Pimenta permanently gain 15 Attack Speed. Sal gains 15 more.
Sal 3

The BreezyTier B
Whenever a Mage or Duelist inflicts a Debuff, they gain 1 per Rank Attack Speed and 1 per Rank Magic. Backup.

The LoverTier C
At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.

The BriskTier B
Bonus damage from Permafrost can Crit. On Crit, inflict 1 (+1 per Rank) Frost. On cast, Sal gains 33% Attack, +33% Magic Crit.
Dragomir 3

The GreedyTier D
Devour generates 2 (+1 per Rank) more Shards on kill. On cast, consume 2 Shards to permanently gain 1 (+1 per Rank) Omnivamp and 1 (+1 per Rank) Crit.

The SanguineTier B
On cast, gain 5 per Rank Omnivamp and teleport behind the lowest health enemy. On Devour kill, gain 60 Mana and Stealth for 4 seconds.

The KingpinTier A
For Rush (8), Assassins and Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.
Kai 3

The UnstoppableTier C
Gain 60% (+25% Attack) more Shields from all sources. Whenever Kai gains Shields, he also gains 9 (+6 per Rank) Attack.

The BoldTier C
Resolute Strike hits 1 second faster and affects a larger area. On cast after Stall (15), gain 100 (+400% Defense) lasting Shields.

The IntrepidTier D
On Crit for Rush (6), permanently gain 1 (+1 per Rank) Attack and 100 (+200% Attack) lasting Shields. Whenever a Warrior Crits reduce their target's…
Grace 3

The SelflessTier A
After Stall (10), Salvation targets all Heroes. Backup Only: After Stall (20 and Stall 40), apply 200 (+200 per Rank) Shields to all Heroes and heal…

The BenevolentTier B
On cast after Stall (15), permanently give the target primary stats for each of their classes. This ability only triggers 1 (+1 per Rank) times per…

The RadiantTier C
Whenever a Mystic Shields a Hero, give that Hero 4 (+4 per Rank) Attack and Magic. Backup.