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GuildrunBuild

Act boss · floor 5

Hydra

Head lines in health points

Three Heads costs the Hydra a head below 66% and 33% Max HP: about 8,520 and 4,260 of its 12,910 health on difficulty 1, about 10,450 and 5,220 of 15,830 on the other two. At 15 HP/S per head it regenerates 45 HP/S until the first line, then 30, then 15, so on difficulty 1 the first 4,389 damage meets the fastest healing.

Venomous Bite by difficulty

Only the Hydra gains offence on difficulty 2: its Attack and Attack Speed, always equal, go from 58 to 62, then to 74 on difficulty 3 with health unchanged. Venomous Bite deals 150% of Attack, 87, 93 and 111, and inflicts 2 Poison plus 1 per 20 Attack for each remaining head.

Burst while all three heads regenerate

Shard Power Extractor has a 2,500 minimum, and 10% of the Hydra's Max HP is only 1,291 to 1,583, so the minimum lands: 19% of the difficulty 1 bar, 16% of the others, over half the 4,389 before the first lost head. Critical Ascendancy, from Crit Rush Assassins, targets the opening: after its 100 Crits quest, each hero's first auto attack against each enemy gains 1,500 Crit and Stuns for 2.5 seconds.

Hydra's Healing gives enemies 1 HP/S per 150 Max HP when combat begins, so an enemy needs only 2,250 Max HP to regenerate like one Hydra head. The floor 6 Hydra Fight event stage reuses both abilities on 26,350, 33,310 and 33,310 health and Attack 138, 138 and 165, putting Venomous Bite at 207, then about 248.

Hydra stats by difficulty

The same fight in three versions. Read the columns side by side: they do not rise together.

StatsTier 1Tier 2Tier 3
Health12,91015,83015,830
Attack damage505050
Attack586274
Magic000
Defence000
Attack speed586274
Crit252525
Range111

Hydra abilities

Exact in-game wording, with the values this build applies.

  • Venomous BiteActiveDeal 150% Attack damage and inflict 2 (+1 per 20 Attack) Poison per remaining head.
  • Three HeadsPassiveWhen the Hydra goes below 66% and 33% Max HP it loses a head. The Hydra attacks an additional time for each head it has beyond the first. The bonus attacks deal 33% damage. The Hydra gains 15 HP/S per head.

The relic it leaves behind

Applies to the fights after this one, not to the fight you just won.

Hydra's HealingAt start of combat, enemies gain 1 HP/S per 150 Max HP they have.

The other bosses

Questions people ask

How much health does Hydra have?
Hydra has 12,910 HP on the first difficulty tier, 15,830 on the second and 15,830 on the third. The middle value is often the highest of the three.
On which floor do you fight Hydra?
Floor 5. It is an act boss, so the run continues afterwards.
What does Hydra do in the fight?
Venomous Bite: Deal 150% Attack damage and inflict 2 (+1 per 20 Attack) Poison per remaining head. Three Heads: When the Hydra goes below 66% and 33% Max HP it loses a head. The Hydra attacks an additional time for each head it has beyond the first. The bonus attacks deal 33% damage. The Hydra gains 15 HP/S per head.
Which relic does Hydra leave behind?
Hydra's Healing — At start of combat, enemies gain 1 HP/S per 150 Max HP they have.. It applies to the fights that follow.

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