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GuildrunBuild

3 tunings · 3 appearances

Turtle

The Turtle exists in 3 separate tunings in the game files and turns up on 3 boards, on floors 0. At its heaviest it carries 200 health. Abilities stay the same at every tuning — only the numbers move.

Turtle stats by difficulty tier

A range rather than one number: inside a tier the same enemy is retuned floor by floor.

Health, damage, defence, attack speed, crit and range of the Turtle at each difficulty tier.
StatsD1D2D3
Tunings111
Health200200200
Attack damage555
Defence000
Attack speed0.50.50.5
Crit000
Range111

Turtle abilities

In the game’s exact wording.

The Turtle has no ability of its own — it attacks and nothing else.

Fights that field it

1 encounters, with how many it puts on the board.

Other enemy families

Fighting this family

  • Check the damage row before the health row. A family with low health and high damage decides how fast you must kill, not how long you must last.
  • Abilities are identical at every tuning, so a board on floor 3 teaches you the same fight on floor 10.
  • Where defence is zero, flat damage and percentage damage are worth exactly the same.
  • Range decides positioning more than anything else on this page: a ranged family will reach your back row whatever your front line does.
  • The tier columns are not a ladder. Read all three before assuming the highest one is the hardest for your guild.

Questions people ask

How much health does a Turtle have in Guildrun?
Between 200 and 200, depending on the floor and difficulty tier. The Turtle exists in 3 separate tunings, which is why a single number would be wrong for most of them.
Where does the Turtle appear?
On 3 boards, across floors 0.
What does a Turtle do?
The Turtle has no ability: it attacks and nothing more.
Is there an image of the Turtle?
No. Guildrun enemies are 3D models rather than cards, and the game files hold no 2D art for them — every family points at the same generic sprite, so there is no portrait to show.

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