3 tunings · 3 appearances
Turtle
The Turtle exists in 3 separate tunings in the game files and turns up on 3 boards, on floors 0. At its heaviest it carries 200 health. Abilities stay the same at every tuning — only the numbers move.
Turtle stats by difficulty tier
A range rather than one number: inside a tier the same enemy is retuned floor by floor.
| Stats | D1 | D2 | D3 |
|---|---|---|---|
| Tunings | 1 | 1 | 1 |
| Health | 200 | 200 | 200 |
| Attack damage | 5 | 5 | 5 |
| Defence | 0 | 0 | 0 |
| Attack speed | 0.5 | 0.5 | 0.5 |
| Crit | 0 | 0 | 0 |
| Range | 1 | 1 | 1 |
Turtle abilities
In the game’s exact wording.
The Turtle has no ability of its own — it attacks and nothing else.
Fights that field it
1 encounters, with how many it puts on the board.
Other enemy families
Fighting this family
- Check the damage row before the health row. A family with low health and high damage decides how fast you must kill, not how long you must last.
- Abilities are identical at every tuning, so a board on floor 3 teaches you the same fight on floor 10.
- Where defence is zero, flat damage and percentage damage are worth exactly the same.
- Range decides positioning more than anything else on this page: a ranged family will reach your back row whatever your front line does.
- The tier columns are not a ladder. Read all three before assuming the highest one is the hardest for your guild.
Questions people ask
How much health does a Turtle have in Guildrun?
Between 200 and 200, depending on the floor and difficulty tier. The Turtle exists in 3 separate tunings, which is why a single number would be wrong for most of them.
Where does the Turtle appear?
On 3 boards, across floors 0.
What does a Turtle do?
The Turtle has no ability: it attacks and nothing more.
Is there an image of the Turtle?
No. Guildrun enemies are 3D models rather than cards, and the game files hold no 2D art for them — every family points at the same generic sprite, so there is no portrait to show.
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