2026-10-06
Guildrun patch 0.5.12
Every balance change in patch 0.5.12, grouped by what it touches and with the exact numbers on both sides. Each entity links to its own page, where the full effect text is already updated to this patch.
Updated for patch 0.5.13
2 changes0 buffs0 nerfs4 fixes
Two descriptions catch up with their items
Bruiser's Mitts now reads 15 Max HP per auto attack instead of 10, and Emerald Charm 2 Mana Regen per cast instead of 1. The notes list both as description fixes: the text catches up with what the items already gave, and their base stats are unchanged in the game files. A new extraction compared against patch 0.5.10 finds these two texts and nothing else, which also clears patch 0.5.11. The notes call the second item Emerald Chain; in the game it is Emerald Charm.
Fixes to Shields, Burn and Rush
Amulet of Shields gave its extra 25% to the hero applying the Shield and now gives it to the one receiving it. Fiona and Gustav carry it in Stall Tanks, Gustav in Stall Aria too. Burn Catalyst, one of the relics of Debuff Mages, dealt its bonus to every enemy; it now hits only the burning one and ignores armor. Enforced Presence, an Assassin modifier, now fires on every Rush trigger instead of only its own hero's; no build on the list runs it.
Tiers were revised on 8 October with runs from 0.5.9 to 0.5.12: Ming rose to B, Fiona fell to D, and the fixed items and relic kept their letters.
Items
- Bug fixMax HP per auto attack — description corrected1015
- Bug fixMana Regen per cast — description corrected12
Fixes and behaviour changes
Its bonus damage landed on every enemy instead of only the one that was burning. It now hits the burning enemy alone, and that damage ignores armor.
The extra 25% went to the hero applying the Shield instead of the one receiving it. It now lands on the target.
This Assassin modifier only reacted to its own hero's Rush triggers. It now fires on every Rush trigger, as its text already said.
Builds that stack status effects run faster.