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Endless Shield Maxxing
diNotSkulls · · 64 visite · 0.5.10

FunkeMageD
SRank
SpecThe StokedD
Upgrade AStalled Heat
Upgrade SStalled Cold
GustavMysticC
SRank
SpecThe GlacierB
Upgrade AShield Magnification
Upgrade SShield Formation
SkornTankB
SRank
SpecThe Winter's BiteC
Upgrade APoisonous Presence
Upgrade SResolute
PollenMysticC
SRank
SpecThe BloomerB
Upgrade AShield Magnification
Upgrade SEmpowered Magic
FionaMysticD
ARank
SpecThe LustrousD
Upgrade AViolent PresenceUpgrade SNessun upgrade
Panchina

GraceMysticB
ARank
SpecThe RadiantC
Upgrade ASideline EmpowermentUpgrade SNessun upgrade
Relic
Mystic's Barrier BannerWhenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.
Mystic's Protection BannerWhenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.
Arcane Energy CrystalWhenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes.
Shield RepriserWhenever an enemy damages a Hero's Shields, deal 100% of the damage back to the source.
Thermal InverterWhenever a Hero inflicts Burn, also inflict 50% of the Burn applied as Frost. Whenever a Hero inflicts Frost, also inflict 50% of the Frost applied as Burn.
Glacial Decay EngineFrost now deals damage to enemies when it ticks down (like Burn does).
Frost MigratorWhenever an enemy dies, transfer their Frost to the nearest enemy.
Mystic's MementoAt start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.
Frost ConduitQuest: Inflict 400 Frost. Rewards: Whenever a Hero inflicts Frost, they gain 1 Magic and 1 Attack per 4 Frost inflicted.
Poison ConduitQuest: Inflict 150 Poison. Rewards: Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted.
Burn ConduitQuest: Inflict 500 Burn. Rewards: Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 4 Burn inflicted.
Mystic's Abundance EngineHeroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 33% of the Shield applied.
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