The Stoked
The Stoked Passive
Mages gain 1 (+1 per Rank) Magic whenever an enemy in their range takes Burn damage. Backup.
Funke gains 1 Mana whenever an enemy in his range takes Burn damage.

Eroe
Mage
The Shackled
Blast a fireball at all enemies in Funke's range, dealing 175 (+200% Magic) damage and inflicting 15 (+66% Magic) Burn.
Un eroe ne sblocca una al rank B. La scelta resta fissa per tutta la partita e decide il ruolo che andrà a ricoprire.
Mages gain 1 (+1 per Rank) Magic whenever an enemy in their range takes Burn damage. Backup.
Funke gains 1 Mana whenever an enemy in his range takes Burn damage.
Gain 2 Attack Range. At start of combat and after Stall (20), inflict 25 (+1 per 4 Magic) Burn on all enemies in range.
On cast, all enemies in range take 10 (+10 per Rank) ticks of Burn damage.
Si scelgono al rank A e di nuovo al rank S. Pescano dal pool condiviso della classe, quindi due eroi della stessa classe competono per gli stessi upgrade.
At start of combat, if this Hero is in the front row they gain 100% Magic Defense.
At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.
Stall abilities trigger 6 seconds faster. Backup.
On auto attack, deal 100% Magic bonus damage.
On cast, gain 100 Crit.
On cast, inflict 50% Magic Burn on enemies in range.
On cast, gain 1 Magic per 8 Burn on enemies in range.
After Stall (20), inflict 50% Magic Burn on all enemies.
At start of combat,
Mages permanently gain 15 Magic. Backup.
On cast, inflict 25% Magic Frost on enemies in range.
On cast, gain 1 Magic per 5 Frost on enemies in range.
After Stall (20), inflict 35% Magic Frost on all enemies.
After Stall (30), permanently gain 40 Magic.
After Stall (15, Stall 30, and Stall 45), gain 100 Mana.
Gain 8 Mana Regen and 40 Starting Mana.