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Stall + Rush : B+20
byTheo Doumeng · · 3 views · 0.5.6

AriaMage
ARank
SpecThe Crescendo
Upgrade AStalled GrowthUpgrade SNo upgrade

NyxDuelist
ARank
SpecThe Spark
Upgrade ACritical TimingUpgrade SNo upgrade

SkornTank
BRank
SpecThe Haughty
Reserves
Relics
Deceleration ConduitQuest: Trigger Stall 6 times. Rewards: Stall abilities trigger 6 seconds faster.
Deceleration VesselQuest: Trigger Stall 4 times. Rewards: Stall abilities trigger 3 seconds faster.
Shield GeneratorAt start of combat, Heroes gain 400 lasting Shields.
Poison BloomAfter Stall (10 and Stall 20), inflict 10 Poison on all enemies.
Burn ConduitQuest: Inflict 500 Burn. Rewards: Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted.
Tank's MementoAt start of combat, inflict 20 Poison on all enemies per Tank in combat.
Acceleration ConduitQuest: Trigger Rush 6 times. Rewards: Rush abilities last 3 seconds longer.
Shield AscendancyQuest: Apply 15000 Shields. Rewards: Heroes gain +50% Defense and +50% Crit while Shielded.
Mage's Elemental BannerWhenever a Mage casts, all enemies in their range take 6 damage per Frost and 3 damage per Burn they have.
Acceleration NexusEvery 2 Rush triggers, gain 1 Shard.
Generation ConduitQuest: Generate 25 Shards. Rewards: On Shards generated, Heroes gain 15 Crit and 500 Shields.
Enchanted CodexHeroes gain 1d9 Magic. On combat victory, permanently increase the Magic gained by 6.
Acceleration Legacy CrystalFor Rush (8), Heroes gain +1% basic stats for every 2 times you've triggered Rush this game.
Arcane Energy CrystalWhenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes.
Frost CatalystAfter Stall (15, Stall 30, and Stall 45), all enemies receive damage equal to 5 times the amount of Frost they have.
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