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GuildrunBuild

Hero

Skorn

Tank

The Bulwark

Skorn punishes being attacked rather than attacking: past Stall (10), every auto attack against him answers with damage and Poison that scales on his own Defence. He has the highest Defence in the roster at 60, and stacking more of it raises his offence as well as his survival.

Base stats

Health
950
Defence
60
Attack
30
Crit
15
Magic
0
Range
1
Max mana
105
Mana regen
4

What Skorn gains per rank

A hero climbs C → B → A → S — 3 upgrades in all. Every stat rises at the same rate on every hero, with one exception: the primary stat of the class rises three to four times faster. For Skorn that stat is Defence.

Stat gains per rank and total from C to S for Skorn.
StatsPer rankC → S
Health+12.5%+37.5%
Defenceprimary+30+90
Attack+6+18
Magic+6+18
Attack speed+5+15
Crit+4+12
Mana regen+1+3

Health rises as a percentage of base health; every other stat is a flat addition. The specialization is chosen at rank B, and the class modifier pools open at A and S.

Starting ability

Retribution Passive

When auto attacked after Stall (10), deal 2 (+100% Magic) damage and inflict 1 (+1 per 50 Defense) Poison on the attacker.

Specializations

A hero unlocks one of these at rank B. The choice is locked for the run, and it decides which role the hero ends up playing.

The Haughty

Come At Me! Active

Taunt all enemies. Gain 100 (+100 per Rank) Shields plus 10 (+10% Defense, +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.

The Winter's Bite

The Winter's Bite Passive

Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains 10 per Rank Shields.

The Bristleguard

The Bristleguard Passive

At start of combat, for each Tank in combat inflict 10 (+10 per Rank) Poison on all enemies and give 10 (+10 per Rank) Defense to all Heroes. Backup.

Class upgrades

Picked at rank A and again at rank S. Drawn from the shared pool for the hero class, so two heroes of the same class compete for the same upgrades.

  • Second Wind

    After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.

  • Stall Certainty

    Stall abilities trigger 6 seconds faster. Backup.

  • Stalled Defense

    On Stall trigger, gain 45 Defense.

  • Resolute

    When auto attacked, gain 1 Defense.

  • Distraction

    After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

  • Freezing Presence

    Tanks gain +33% Defense against damage from enemies with Frost. Backup.

  • Spiked

    When auto attacked, deal 50% Defense damage to adjacent enemies.

  • The Best Offense...

    Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.

  • Freezing Aura

    When auto attacked, inflict 1 (+1 per 100 Defense) Frost on the attacker (Max: 6).

  • Freezing Restoration

    When auto attacked by an enemy with Frost, gain 2 HP/S.

  • Poisonous Aura

    When auto attacked, inflict 1 (+1 per 120 Defense) Poison on the attacker (Max: 6).

  • Poisonous Restoration

    When auto attacked by an enemy with Poison, gain 2 HP/S.

  • Poisonous Presence

    Tanks gain +33% Defense against damage from enemies with Poison. Backup.

  • Protector

    This Hero gains +20% Defense for each enemy targeting it.

  • Rear Support

    At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Guildrun Heroes

Questions people ask

What class is Skorn in Guildrun?
Skorn is a Tank hero with 950 health, 60 defence, 30 attack and 15 crit at rank C.
Which specializations can Skorn take?
Skorn has 3 paths: The Haughty, The Winter's Bite, The Bristleguard. One is picked at rank B and stays locked for the rest of the run.
What does Skorn gain per rank?
Every stat rises at each rank, but Defence rises three to four times faster than the rest, because it is the primary stat of Skorn’s class. There are 3 upgrades between C and S.
What is Skorn’s starting ability?
Retribution (Passive). When auto attacked after Stall (10), deal 2 (+100% Magic) damage and inflict 1 (+1 per 50 Defense) Poison on the attacker.
What does ranking a hero up actually do?
Rank B unlocks the specialization. Rank A adds a class upgrade. Rank S adds a second class upgrade and a fourth item slot. A hero below rank B cannot take a specialization at all.
Can a hero play outside its class?
Yes, and that is the point of the game. Specializations exist to pull a hero out of its class role. A Mage can end up as the damage carry, a Vanguard can end up generating shards.

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