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GuildrunBuild

Floor 10

Forest Golem

Forest Golem fields 5 units and turns up on Floor 10. At its heaviest it reaches 96,848 effective health and 956 effective offence, and the table below breaks that down by floor and difficulty tier.

What is on the board

5 units, by family. Tap a family for its stats across all three tiers.

Floor by floor, tier by tier

Effective health and offence for every version of this fight. The highest value in each column is marked.

Effective health and offence of Forest Golem at every floor and difficulty tier.
FloorDifficultyEffective healthEffective offence
10D171,310743
10D296,845743
10D396,848956

Other fights on these floors

How to read this fight

  • Count the ranged units before you place your front line. Archers and mages ignore your tank if it is not between them and your back row.
  • Effective health is the whole board. Killing the smallest unit first lowers the offence number more than it lowers the health number, and offence is what ends your run.
  • The same fight on a later floor is the same fight with bigger numbers. If it beat you once, the answer is upgrades, not a different formation.
  • Compare difficulty 2 and 3 in the table before blaming your damage. Where tier 2 fields more health than tier 3, the loss on tier 3 is a survival problem instead.
  • Board size is fixed at 7×8 on every encounter, so positioning habits carry over from floor to floor.

Questions people ask

What enemies are in Forest Golem?
5 units: 2× Forest Golem, 2× Mushroom Archer, 1× Plant Monster. The composition is the same at all three difficulty tiers — only the numbers change.
How much health does Forest Golem have?
Between 71,310 and 96,848 effective health depending on floor and difficulty tier, against up to 956 effective offence.
Where does Forest Golem appear?
On floor 10, on a 7×8 board.
How much harder is difficulty 3?
On Forest Golem the effective health goes from 71,310 on difficulty 1 to 96,848 on difficulty 3. Offence rises faster than health, which is what makes the top tier a race rather than a siege.

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