Floors 6–10
Mushroom Army
Mushroom Army puts 5 units on the board — 2× Mushroom Tank, 1× Mushroom Archer, 1× Mushroom Fire Mage, 1× Mushroom Frost Mage — on floors 6–10. Effective health peaks at 96,828 (floor 10, difficulties 2 and 3) and effective offence at 956 (floor 10, difficulty 3).
What is on the board
5 units, by family. Tap a family for its stats across all three tiers.
Floor by floor, tier by tier
Effective health and offence for every version of this fight. The highest value in each column is marked.
| Floor | Difficulty | Effective health | Effective offence |
|---|---|---|---|
| 6 | D1 | 21,360 | 199 |
| 6 | D2 | 26,998 | 201 |
| 6 | D3 | 25,679 | 235 |
| 7 | D1 | 28,641 | 280 |
| 7 | D2 | 36,953 | 280 |
| 7 | D3 | 36,953 | 350 |
| 8 | D1 | 41,110 | 372 |
| 8 | D2 | 54,005 | 372 |
| 8 | D3 | 54,005 | 470 |
| 9 | D1 | 57,189 | 587 |
| 9 | D2 | 76,430 | 587 |
| 9 | D3 | 76,430 | 748 |
| 10 | D1 | 71,339 | 745 |
| 10 | D2 | 96,828 | 745 |
| 10 | D3 | 96,828 | 956 |
Other fights on these floors
How to read this fight
- 3 of the 5 units have a Range above 1: 1× Mushroom Archer (Range 5), 1× Mushroom Fire Mage (Range 4), and 1× Mushroom Frost Mage (Range 4). The other 2 have Range 1.
- Status effects named in this board's ability text: Stun from Mushroom Tank (Bash); Burn from Mushroom Fire Mage (Fire Storm); Frost from Mushroom Frost Mage (Frost Storm).
- Effects the board gives itself: Shields from Mushroom Tank (Shields Up!).
- On floor 6, difficulty 2 adds 26% effective health to difficulty 1 (21,360 → 26,998), and offence moves from 199 to 201. Difficulty 3 fields less health than difficulty 2 (25,679 against 26,998) but more offence (235 against 201).
- On floor 7, difficulty 2 adds 29% effective health to difficulty 1 (28,641 → 36,953) and keeps its offence at 280. Difficulty 3 keeps that health and raises offence from 280 to 350. Floors 8–10 follow the same pattern.
- The line-up stays the same on floors 6–10: at difficulty 1, effective health goes from 21,360 on floor 6 to 71,339 on floor 10 (×3.3), and offence from 199 to 745.
- At difficulty 1, 6 of the 9 regular encounters on floor 6 field more effective health than this one (21,360); across that floor the range runs from 20,886 to 25,632.
Questions people ask
What enemies are in Mushroom Army?
5 units: 2× Mushroom Tank, 1× Mushroom Archer, 1× Mushroom Fire Mage, 1× Mushroom Frost Mage, the same at all three difficulty tiers and on all 5 floors. Only the numbers change.
How much health does Mushroom Army have?
From 21,360 (floor 6, difficulty 1) to 96,828 (floor 10, difficulties 2 and 3) effective health, against up to 956 effective offence.
Where does Mushroom Army appear?
On floors 6–10. The game files list 40 regular encounters for those floors, this one included.
How much harder is difficulty 3?
On floor 6, effective health goes from 21,360 at difficulty 1 to 25,679 at difficulty 3 (+20%), and effective offence from 199 to 235 (+18%). On floor 10: 71,339 to 96,828 health (+36%), 745 to 956 offence (+28%).
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