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Floor 7

Lizard

Lizard puts 5 units on the board — 3× Lizard, 2× Slime — on floor 7. Effective health peaks at 43,130 (floor 7, difficulties 2 and 3) and effective offence at 406 (floor 7, difficulty 3).

What is on the board

5 units, by family. Tap a family for its stats across all three tiers.

Floor by floor, tier by tier

Effective health and offence for every version of this fight. The highest value in each column is marked.

Effective health and offence of Lizard at every floor and difficulty tier.
FloorDifficultyEffective healthEffective offence
7D133,398327
7D243,130327
7D343,130406

Other fights on these floors

How to read this fight

  • All 5 units have Range 1: Lizard and Slime.
  • Effects the board gives itself: HP/S from Slime (Regeneration).
  • On floor 7, difficulty 2 adds 29% effective health to difficulty 1 (33,398 → 43,130) and keeps its offence at 327. Difficulty 3 keeps that health and raises offence from 327 to 406.
  • At difficulty 1 this is the heaviest of the 11 regular encounters on floor 7: 33,398 effective health, against 28,621 for the lightest.

Questions people ask

What enemies are in Lizard?
5 units: 3× Lizard, 2× Slime, the same at all three difficulty tiers. Only the numbers change.
How much health does Lizard have?
From 33,398 (floor 7, difficulty 1) to 43,130 (floor 7, difficulties 2 and 3) effective health, against up to 406 effective offence.
Where does Lizard appear?
On floor 7. The game files list 11 regular encounters for that floor, this one included.
How much harder is difficulty 3?
On floor 7, effective health goes from 33,398 at difficulty 1 to 43,130 at difficulty 3 (+29%), and effective offence from 327 to 406 (+24%).
Is Lizard the same fight on every floor?
No. The game files hold 7 encounters called Lizard, each with its own line-up: floor 3 (3 units), floor 4 (5 units), floor 6 (5 units), floor 7 (5 units), floor 8 (5 units), floor 9 (5 units), and floor 10 (6 units). This page covers floor 7.

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