
315 relics
Relics de Guildrun
Les relics sont ce qui fait basculer une partie. Contrairement aux items ils valent pour toute la guilde et se cumulent entre eux, donc cinq relics qui vont dans le même sens battent dix qui partent dans tous les sens. Les builds les plus fortes de la tier list en portent 13 en moyenne, les plus faibles 8. Chaque relic ci-dessous affiche son texte d'effet complet et où il peut tomber.
Mis à jour pour le patch 0.5.6
Combien de relics compte Guildrun ?
Guildrun compte 315 relics dans le pool de la démo, répartis en cinq raretés : Common, Rare, Epic, Unique et Legendary. Un relic agit sur tous les héros à la fois et n'occupe aucun emplacement d'item. En boutique, un Common part de 10 shards et un Legendary monte à 40 ; la revente en rend 66 %.
96 sur 315
Warrior's Endurance BannerUniqueWarrior's Rush abilities last 3 seconds longer.
Warrior's Mending BannerUniqueWhenever a Warrior Crits, they heal equal to 50% of their Attack.
Warrior's Bravery BannerUniqueWhenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.
Warrior's Rally BannerUniqueRush (10): Warriors gain +50% Attack.
Warrior's Aegis BannerUniqueAt start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.
Tank's Readiness BannerUniqueTank's Stall abilities trigger 8 seconds faster.
Tank's Patience BannerUniqueAfter Stall (15), Tanks permanently gain 8 Defense.
Tank's Poisonplate BannerUniqueWhenever a Tank is auto attacked, they apply 2 Poison to the attacker.
Tank's Frostplate BannerUniqueWhenever a Tank is auto attacked, they apply 2 Frost to the attacker.
Tank's Resilience BannerUniqueWhenever a Tank is auto attacked, they gain 2 Defense.
Vanguard's Endurance BannerUniqueVanguard's Rush abilities last 3 seconds longer.
Vanguard's Aegis BannerUniqueAt start of combat, Vanguards gain Shields equal to 25% of their Max HP.
Vanguard's Rally BannerUniqueFor Rush (10), Vanguards gain 1 Attack and 1 Defense per 25 Max HP.
Vanguard's Flameplate BannerUniqueWhenever a Vanguard is auto attacked, they inflict 4 Burn on the attacker.
Vanguard's Flamefists BannerUniqueWhenever a Vanguard auto attacks, they inflict 4 Burn on their target.
Assassin's Smokescreen BannerUniqueAssassins gain Stealth for 3 seconds the first time they go below 33% Max HP each combat.
Assassin's Endurance BannerUniqueAssassin's Rush abilities last 3 seconds longer.
Assassin's Greed BannerUniqueAssassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.
Assassin's Patience BannerUniqueWhenever an Assassin Crits, they permanently gain 1 Attack and 1 Magic.
Assassin's Payday BannerUniqueWhenever an Assassin kills an enemy, gain 4 Shards.
Duelist's Precision BannerUniqueDuelists gain 1 Crit per 5 Shards you've generated this game.
Duelist's Toxin BannerUniqueWhenever a Duelist auto attacks, they inflict 2 Poison on their target.
Duelist's Chill BannerUniqueWhenever a Duelist auto attacks, they inflict 2 Frost on their target.
Duelist's Flame BannerUniqueWhenever a Duelist auto attacks, they inflict 3 Burn on their target.
Duelist's Outbreak BannerUniqueWhenever a Duelist auto attacks, they deal 20 bonus damage per type of Debuff on their target.
Mystic's Payday BannerUniqueEvery 5 times a Mystic casts, gain 1 Shard.
Mystic's Prosperity BannerUniqueWhenever a Mystic casts, they gain Magic equal to 50% of their Mana Regen.
Mystic's Barrier BannerUniqueWhenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.
Mystic's Outbreak BannerUniqueWhenever a Mystic casts, they gain 2 Magic per type of Debuff on all enemies.
Mystic's Protection BannerUniqueWhenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all en…
Mage's Elemental BannerUniqueWhenever a Mage casts, all enemies in their range take 6 damage per Frost and 3 damage per Burn they have.
Mage's Inferno BannerUniqueWhenever a Mage casts, they inflict Burn on their target equal to 150% of the Mana spent.
Mage's Frostbite BannerUniqueWhenever a Mage casts, they inflict Frost on their target equal to 66% of the Mana spent.
Mage's Enlightenment BannerUniqueAfter Stall (15), Mages permanently gain 10 Magic.
Mage's Serenity BannerUniqueAfter Stall (15 and Stall 30), Mages gain 100 Mana.
Warrior's Precise ReflectionUniqueWarriors gain 25 Attack and 15 Crit.
Warrior's Swift ReflectionUniqueWarriors gain 25 Attack and 20 Attack Speed.
Tank's Enchanted ReflectionUniqueTanks gain 30 Defense and 25 Magic.
Tank's Vital ReflectionUniqueTanks gain 30 Defense and 200 Max HP.
Vanguard's Combative ReflectionUniqueVanguards gain 200 Max HP and 25 Attack.
Vanguard's Plated ReflectionUniqueVanguards gain 200 Max HP and 30 Defense.
Assassin's Combative ReflectionUniqueAssassins gain 15 Crit and 25 Attack.
Assassin's Enchanted ReflectionUniqueAssassins gain 15 Crit and 25 Magic.
Duelist's Precise ReflectionUniqueDuelists gain 20 Attack Speed and 15 Crit.
Duelist's Combative ReflectionUniqueDuelists gain 20 Attack Speed and 25 Attack.
Mystic's Enchanted ReflectionUniqueMystics gain 4 Mana Regen and 25 Magic.
Mystic's Vital ReflectionUniqueMystics gain 4 Mana Regen and 200 Max HP.
Mage's Precise ReflectionUniqueMages gain 25 Magic and 15 Crit.
Mage's Flowing ReflectionUniqueMages gain 25 Magic and 4 Mana Regen.
Poison BaubleUniqueAt start of combat, inflict 10 Poison on all enemies.
Poison AccumulatorUniqueQuest: Inflict 50 Poison. Rewards: Gain 15 Shards.
Frost BaubleUniqueAt start of combat, inflict 10 Frost on all enemies.
Frost AccumulatorUniqueQuest: Inflict 100 Frost. Rewards: Gain 15 Shards.
Burn BaubleUniqueAt start of combat, inflict 20 Burn on all enemies.
Burn AccumulatorUniqueQuest: Inflict 150 Burn. Rewards: Gain 15 Shards.
Plague BaubleUniqueAt start of combat, inflict 3 Poison, 6 Frost, and 9 Burn on all enemies.
Plague CollectorUniqueQuest: Inflict 250 Debuffs. Rewards: Gain 15 Shards.
Shield FluctuatorUniqueHeroes gain 20 Crit and 5 Mana Regen while Shielded.
Shield BaubleUniqueAt start of combat, heroes gain 250 lasting Shields.
Shield AccumulatorUniqueQuest: Apply 1250 Shields. Rewards: Gain 15 Shards.
Acceleration FluctuatorUniqueOn Rush trigger, give Heroes 10 Attack Speed and 10 Attack.
Acceleration ResonatorUniqueOn Rush trigger, Heroes gain 200 Shields.
Acceleration AccumulatorUniqueQuest: Trigger Rush 2 times. Rewards: Rush abilities last 1 second longer.
Deceleration FluctuatorUniqueOn Stall Trigger: Heroes gain 10 Attack Speed and 10 Magic.
Deceleration ResonatorUniqueOn Stall trigger, Heroes heal 250.
Deceleration AccumulatorUniqueQuest: Trigger Stall 2 times. Rewards: Stall abilities trigger 2 seconds faster.
Shard FluctuatorUniqueOn Shards generated, deal 500 damage to all enemies.
Shard ResonatorUniqueOn Shards generated, Heroes gain 400 Shields.
Shard AccumulatorUniqueQuest: Generate 20 Shards. Rewards: At start of combat, gain 2 Shards.
Strange Blue Fruit: Attack DrainedUniqueHeroes lose 12 Attack.
Strange Blue Fruit: Max HP DrainedUniqueHeroes lose 100 Max HP.
Strange Blue Fruit: Defense DrainedUniqueHeroes lose 15 Defense.
Strange Blue Fruit: Crit DrainedUniqueHeroes lose 7 Crit.
Strange Blue Fruit: Attack Speed DrainedUniqueHeroes lose 10 Attack Speed.
Strange Blue Fruit: Mana Regen DrainedUniqueHeroes lose 2 Mana Regen.
Strange Blue Fruit: Magic DrainedUniqueHeroes lose 12 Magic
Strange Red Fruit: Attack BoostUniqueHeroes gain 25 Attack.
Strange Red Fruit: Max HP BoostUniqueHeroes gain 200 Max HP.
Strange Red Fruit: Defense BoostUniqueHeroes gain 30 Defense.
Strange Red Fruit: Crit BoostUniqueHeroes gain 15 Crit.
Strange Red Fruit: Attack Speed BoostUniqueHeroes gain 20 Attack Speed.
Strange Red Fruit: Mana Regen BoostUniqueHeroes gain 4 Mana Regen.
Strange Red Fruit: Magic BoostUniqueHeroes gain 25 Magic.
Power of the WellUniqueHeroes gain 10% basic stats.
DebtUniqueAt start of combat, Heroes take damage equal to 10% of their Max HP.
Strange Yellow FruitUniqueHeroes gain 500 Max HP.
The Red RiftUniqueEnemies gain 5% basic stats. The Act 2 Boss resists Frost, reducing its effects by 50%.
Warrior's MedallionCommonWarriors gain 25 Attack.
Tank's MedallionCommonTanks gain 30 Defense.
Vanguard's MedallionCommonVanguards gain 200 Max HP.
Assassin's MedallionCommonAssassins gain 15 Crit.
Duelist's MedallionCommonDuelists gain 20 Attack Speed.
Mystic's MedallionCommonMystics gain 4 Mana Regen.
Mage's MedallionCommonMages gain 25 Magic.
Poison BloomCommonAfter Stall (10 and Stall 20), inflict 10 Poison on all enemies.
Frost SurgeCommonAt start of combat, inflict 15 Frost on all enemies.
Index complet — les 315
- Warrior's Endurance Banner
- Warrior's Mending Banner
- Warrior's Bravery Banner
- Warrior's Rally Banner
- Warrior's Aegis Banner
- Tank's Readiness Banner
- Tank's Patience Banner
- Tank's Poisonplate Banner
- Tank's Frostplate Banner
- Tank's Resilience Banner
- Vanguard's Endurance Banner
- Vanguard's Aegis Banner
- Vanguard's Rally Banner
- Vanguard's Flameplate Banner
- Vanguard's Flamefists Banner
- Assassin's Smokescreen Banner
- Assassin's Endurance Banner
- Assassin's Greed Banner
- Assassin's Patience Banner
- Assassin's Payday Banner
- Duelist's Precision Banner
- Duelist's Toxin Banner
- Duelist's Chill Banner
- Duelist's Flame Banner
- Duelist's Outbreak Banner
- Mystic's Payday Banner
- Mystic's Prosperity Banner
- Mystic's Barrier Banner
- Mystic's Outbreak Banner
- Mystic's Protection Banner
- Mage's Elemental Banner
- Mage's Inferno Banner
- Mage's Frostbite Banner
- Mage's Enlightenment Banner
- Mage's Serenity Banner
- Warrior's Precise Reflection
- Warrior's Swift Reflection
- Tank's Enchanted Reflection
- Tank's Vital Reflection
- Vanguard's Combative Reflection
- Vanguard's Plated Reflection
- Assassin's Combative Reflection
- Assassin's Enchanted Reflection
- Duelist's Precise Reflection
- Duelist's Combative Reflection
- Mystic's Enchanted Reflection
- Mystic's Vital Reflection
- Mage's Precise Reflection
- Mage's Flowing Reflection
- Poison Bauble
- Poison Accumulator
- Frost Bauble
- Frost Accumulator
- Burn Bauble
- Burn Accumulator
- Plague Bauble
- Plague Collector
- Shield Fluctuator
- Shield Bauble
- Shield Accumulator
- Acceleration Fluctuator
- Acceleration Resonator
- Acceleration Accumulator
- Deceleration Fluctuator
- Deceleration Resonator
- Deceleration Accumulator
- Shard Fluctuator
- Shard Resonator
- Shard Accumulator
- Strange Blue Fruit: Attack Drained
- Strange Blue Fruit: Max HP Drained
- Strange Blue Fruit: Defense Drained
- Strange Blue Fruit: Crit Drained
- Strange Blue Fruit: Attack Speed Drained
- Strange Blue Fruit: Mana Regen Drained
- Strange Blue Fruit: Magic Drained
- Strange Red Fruit: Attack Boost
- Strange Red Fruit: Max HP Boost
- Strange Red Fruit: Defense Boost
- Strange Red Fruit: Crit Boost
- Strange Red Fruit: Attack Speed Boost
- Strange Red Fruit: Mana Regen Boost
- Strange Red Fruit: Magic Boost
- Power of the Well
- Debt
- Strange Yellow Fruit
- The Red Rift
- Warrior's Medallion
- Tank's Medallion
- Vanguard's Medallion
- Assassin's Medallion
- Duelist's Medallion
- Mystic's Medallion
- Mage's Medallion
- Poison Bloom
- Frost Surge
- Fire Starter
- Shard Lattice
- Deceleration Lattice
- Acceleration Lattice
- Precision Lattice
- Shield Generator
- Plague Generator
- Frontline Defender
- Backline Aggressor
- Poison Vessel
- Basic Differentiator
- Frost Vessel
- Burn Vessel
- Shard Vessel
- Deceleration Vessel
- Acceleration Vessel
- Critical Vessel
- Shield Vessel
- Unity Vessel
- Divergence Vessel
- Victory Vessel
- Warrior's Memento
- Warrior's Emblem
- Tank's Memento
- Tank's Emblem
- Vanguard's Memento
- Vanguard's Emblem
- Assassin's Memento
- Assassin's Emblem
- Duelist's Memento
- Duelist's Emblem
- Mystic's Memento
- Mystic's Emblem
- Mage's Memento
- Mage's Emblem
- Arcane Amplifier
- Martial Amplifier
- Defensive Amplifier
- Multiclass Conduit
- Deceleration Nexus
- Deceleration Reactor
- Deceleration Conduit
- Acceleration Nexus
- Acceleration Reactor
- Acceleration Conduit
- Precision Nexus
- Precision Reactor
- Precision Conduit
- Shard Extractor
- Shard Constructor
- Generation Conduit
- Poison Amplifier
- Poison Catalyst
- Poison Conduit
- Frost Amplifier
- Frost Catalyst
- Frost Conduit
- Burn Amplifier
- Burn Catalyst
- Burn Conduit
- Plague Harvester
- Plague Amplifier
- Plague Conduit
- Shield Repriser
- Shield Bastion
- Shield Conduit
- Combative Codex
- Enchanted Codex
- Vampiric Codex
- Vital Codex
- Plated Codex
- Precise Codex
- Swift Codex
- Frontline Embiggener
- Frontline Barricader
- Backline Sharpener
- Backline Quickener
- Advanced Differentiator
- Protective Differentiator
- Violence Conduit
- Arcane Conduit
- Warrior's Exaltation Prism
- Warrior's Sundering Filigree
- Tank's Intercession Prism
- Tank's Invigoration Filigree
- Vanguard's Frenzy Prism
- Vanguard's Amplification Filigree
- Assassin's Elevation Prism
- Assassin's Supremacy Filigree
- Duelist's Rhythm Prism
- Duelist's Profusion Filigree
- Duelist's Fury Filigree
- Mystic's Inundation Prism
- Mystic's Prosperity Filigree
- Mage's Transmutation Prism
- Mage's Administration Filigree
- Perfect Divergence Prism
- Perfect Unity Prism
- Trigger Safeguard Activator
- Trigger Bounty Activator
- Trigger Synchrony Activator
- Deceleration Ascendancy
- Deceleration Apotheosis
- Deceleration Corruptor
- Deceleration Aegis
- Deceleration Filigree
- Acceleration Ascendancy
- Acceleration Immunizer
- Acceleration Prism
- Immolation Accelerator
- Acceleration Filigree
- Plague Accelerator
- Critical Absorption Prism
- Critical Ascendancy
- Venom Precision Prism
- Shield Converter
- Shield Ascendancy
- Shield Investment Filigree
- Shard Maximizer
- Shard Ascendancy
- Shard Precision Prism
- Poison Migrator
- Poison Ascendancy
- Blight Resonance Prism
- Frost Migrator
- Frost Ascendancy
- Glacial Guard Prism
- Burn Migrator
- Burn Ascendancy
- Thermal Inverter
- Plague Velocitizer
- Plague Ascendancy
- Arcane Backup Prism
- Martial Backup Prism
- Defensive Backup Prism
- Momentous Differentiator
- Stalwart Differentiator
- Alignment Ascendancy
- Golden Ascendancy
- Reserve Ascendancy
- Shard Energy Velocitizer
- Warrior's Bloodshield Engine
- Tank's Absolution Engine
- Vanguard's Titanic Engine
- Assassin's Ambush Engine
- Duelist's Momentum Engine
- Mystic's Abundance Engine
- Mage's Cataclysm Engine
- Slaughter Mandate
- Arcane Mandate
- Shelter Mandate
- Merchant Mandate
- Dominion Mandate
- Unity Mandate
- Omnity Mandate
- Greed Mandate
- Deceleration Mandate
- Acceleration Mandate
- Critical Singularity
- Shield Fragmentation Engine
- Venom Amplification Engine
- Glacial Decay Engine
- Burning Spiral Engine
- Plague Transmission Engine
- Deceleration Legacy Crystal
- The Riftbreaker
- Acceleration Legacy Crystal
- Godspeed Ascension Engine
- Shard Power Extractor
- Rift Storm Invoker
- Temporal Alignment Crystal
- Victory Mandate
- Ascension Mandate
- Critical Mandate
- Temporal Mandate
- Desperation Mandate
- Defensive Energy Crystal
- Martial Energy Crystal
- Arcane Energy Crystal
- Heroic Capacity Expander
- Omnity Enforcer
- Harmony Crystal
- Starter Bundle
- Bossy
- Shard Pouch
- Item Windfall
- Mystery Charm
- Crest Windfall
- Relic Bazaar
- Item Bazaar
- Survivor Charm
- All In
- Quantity over Quality
- Fast Track
- Vampirism
- Stability System
- Quality over Quantity
- Legacy Charm
- Warrior Equipment
- Tank Equipment
- Vanguard Equipment
- Assassin Equipment
- Duelist Equipment
- Mystic Equipment
- Mage Equipment
- Warrior Crest
- Tank Crest
- Vanguard Crest
- Assassin Crest
- Duelist Crest
- Mystic Crest
- Mage Crest
- Attack Parcel
- Defense Parcel
- Health Parcel
- Crit Parcel
- Attack Speed Parcel
- Mana Regen Parcel
- Magic Parcel
Comment en tirer parti
- Les relics valent pour toute la guilde, les items seulement pour le héros qui les porte. Quand il faut choisir, le relic vaut généralement plus.
- Dans le texte de l'effet, cherchez les mots whenever et lasting. Ce sont ceux qui continuent de grossir pendant le combat, et ce sont eux qui tiennent une partie en Endless.
- Les Engine Legendary de classe donnent une statistique à tous plus un effet lié à une classe. Elles paient déjà avec un seul héros de cette classe, bien plus avec trois.
- Harmony Crystal et les quinze relics Mandate augmentent la taille d'équipe de un, jusqu'à cinq. Passer de trois à cinq héros est le plus gros gain de puissance du jeu.
- Attention aux relics qui modifient les emplacements d'items. Quantity over Quality en retire un à chaque héros, et le jeu supprime tout seul les items en trop.
Questions fréquentes
Combien de relics y a-t-il dans Guildrun ?
Cette base liste 315 relics lus depuis la build de la démo. Ils vont de Common à Legendary, plus un groupe de Legendary Quest qui se débloquent en accomplissant un objectif pendant la partie.
Quelle différence entre relic et item ?
Les items sont équipés par un seul héros et occupent un de ses emplacements. Les relics valent pour toute la guilde et n'utilisent aucun emplacement. C'est ce qui rend les relics plus forts des deux quand une build se met en place.
Comment augmenter la taille de l'équipe ?
Harmony Crystal l'augmente de un, jusqu'à cinq. Les quinze relics Mandate font pareil, mais demandent d'abord d'accomplir un objectif, comme infliger 15000 de dégâts en auto attaques ou appliquer 30000 de boucliers. Prenez le Mandate qui correspond à ce que votre équipe fait déjà.
Quels relics pour le mode Endless ?
Ceux qui continuent d'accumuler. Vanguard's Titanic Engine ajoute de la vie max permanente chaque fois qu'un Vanguard attaque ou est attaqué. Duelist's Momentum Engine ajoute des dégâts pour chaque attaque déjà portée. Les bonus fixes décrochent dès que la montée en puissance ennemie les dépasse.
Un relic peut-il retirer des emplacements d'items ?
Oui. Quantity over Quality retire un emplacement à chaque héros. Quality over Quantity en ajoute deux et Heroic Capacity Expander un. Si un relic réduit le total, les items en trop sont retirés depuis la fin de la liste de chaque héros.
Continuez à explorer la base
HérosStatistiques, capacités et spécialisationsItemsStatistiques et provenance de chacunTier ListLes sept archétypes de hérosBuilder25 heroesBuildsGuildes enregistrées et partagées par la communautéGuidesLié à un patchNotes de patchGuildrun 0.5.6Classes de hérosSept archétypesMechanicsWhat the effects react toMondeOnze étagesEnnemis17 famillesBossCinq combatsClassementsTrois classementsWikiCapacités actives et passives