What the effects react to
Deceleration
Deceleration entities trigger on Stall, the slow-attack state, and pay out in Attack Speed and Magic. 15 relics and items are built on it: 15 relics and 0 items.
Updated for patch 0.5.10
The Stall schedule
Much of this family is written against fixed Stall marks, and several relics share them. Deceleration Aegis grants 700 lasting Shields after Stall 15, 30 and 45, down from 800 in 0.5.1, and Deceleration Corruptor doubles the Poison on every enemy at those three points. Frost Catalyst, from another family, fires on the same marks. Deceleration Apotheosis keeps a slower beat, +15% basic stats at 25, 50 and 75, Deceleration Filigree pays 12 Shards at 30 and 60, and Deceleration Legacy Crystal gives nothing before Stall (45), then 1% basic stats for every two Stall triggers of the game, earlier ones included.
Stall Aria carries four of those: Corruptor, Frost Catalyst, Apotheosis and Legacy Crystal. The Corruptor has nothing to double without Poison, so the build brings Pollen, whose The Fae's Kiss makes Sanctuary of Bloom inflict 100% more Poison after Stall (10). It is also the only build with Deceleration Mandate, one more hero after 25 Stall triggers, up to five.
What each trigger is worth
On each Stall trigger, Deceleration Fluctuator gives heroes 10 Attack Speed and 10 Magic, Deceleration Resonator heals them for 250 and Deceleration Reactor adds a 10% Max HP Shield and 8 Mana. Two specs in Stall Aria bank part of every trigger for good, 3 Magic on Aria's The Crescendo and 20 Max HP with 5 Defense on Rowan's The Friend, and Rowan's Catalyst of Patience grows by a Defense and a Magic each time.
Stall abilities can also come sooner. Crown of Patience makes its holder's trigger 12 seconds earlier and Eye of Patience 6, and the Stall Certainty upgrade reads 6 seconds faster; Stall Tanks gives it to Skorn and Fiona at rank S, Stall Aria to Rowan at rank A. The quest ladder removes 20 seconds across its four steps, twice what the Acceleration ladder adds to Rush, and Stall Aria runs every step:
- Deceleration Accumulator: 2 Stall triggers for 2 seconds, down from 3 triggers in 0.5.5
- Deceleration Vessel: 4 triggers for 3 seconds
- Deceleration Conduit: 6 triggers for 6 seconds
- Deceleration Ascendancy: 15 triggers for 9 seconds
Relics and items that scale with Deceleration
Deceleration FluctuatorUniqueOn Stall Trigger: Heroes gain 10 Attack Speed and 10 Magic.
Deceleration ResonatorUniqueOn Stall trigger, Heroes heal 250.
Deceleration AccumulatorUniqueQuest: Trigger Stall 2 times. Rewards: Stall abilities trigger 2 seconds faster.
Deceleration LatticeCommonAfter Stall (20), Heroes gain 15 HP/S.
Deceleration VesselCommonQuest: Trigger Stall 4 times. Rewards: Stall abilities trigger 3 seconds faster.
Deceleration NexusRareEvery 2 Stall triggers, gain 1 Shard.
Deceleration ReactorRareOn Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.
Deceleration ConduitRareQuest: Trigger Stall 6 times. Rewards: Stall abilities trigger 6 seconds faster.
Deceleration AscendancyEpicQuest: Trigger Stall 15 times. Rewards: Stall abilities trigger 9 seconds faster.
Deceleration ApotheosisEpicAfter Stall (25, Stall 50, and Stall 75), give Heroes +15% to all their basic stats.
Deceleration CorruptorEpicAfter Stall (15), Stall (30), and Stall (45), double the amount of Poison on all enemies.
Deceleration AegisEpicAfter Stall (15, Stall 30, and Stall 45), Heroes gain 700 lasting Shields.
Deceleration FiligreeEpicAfter Stall (30 and Stall 60), gain 12 Shards.
Deceleration MandateLegendary QuestQuest: Trigger Stall 25 times. Rewards: Increase your team size by 1 (Max: 5).
Deceleration Legacy CrystalLegendaryAfter Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game.