What the effects react to
Burn
Burn entities inflict and scale the Burn status on enemies, dealing damage over the length of the fight. 8 relics and items are built on it: 8 relics and 0 items.
Updated for patch 0.5.1.718
Relics and items that scale with Burn
Burn BaubleUniqueAt start of combat, inflict 15 Burn on all enemies.
Burn AccumulatorUniqueQuest: Inflict 150 Burn. Rewards: Gain 15 Shards.
Burn VesselCommonQuest: Inflict 300 Burn. Rewards: Heroes gain 200 Max HP and 25 Attack.
Burn AmplifierRareWhenever a Hero inflicts Burn, inflict 33% more.
Burn CatalystRareFor Rush (15), enemies receive 50% more Burn damage.
Burn ConduitRareQuest: Inflict 600 Burn. Rewards: Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted.
Burn MigratorEpicWhenever an enemy dies, transfer their Burn to the nearest enemy.
Burn AscendancyEpicQuest: Inflict 1200 Burn. Rewards: The first time each enemy reaches 100 Burn, inflict 50 Burn on their nearest ally.
The other mechanics
Questions people ask
What is Burn in Guildrun?
Burn entities inflict and scale the Burn status on enemies, dealing damage over the length of the fight.
How many entities scale with Burn?
8 in the current pool: 8 relics and 0 items. Every one of them names Burn in its effect text.
Do effects on the same mechanic stack?
Relics apply to the whole guild and stack with each other, so several pointing at the same mechanic compound rather than overlap. That is why builds tend to commit to one mechanic instead of spreading.
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