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GuildrunBuild

2026-09-15

Guildrun patch 0.5.9

Every balance change in patch 0.5.9, grouped by what it touches and with the exact numbers on both sides. Each entity links to its own page, where the full effect text is already updated to this patch.

Updated for patch 0.5.10

37 changes34 buffs2 nerfs3 fixes

Thirty-four buffs, two nerfs, one rework

The two nerfs take away the same thing. Serrated Dagger now removes 2 Defense on Crit instead of 3, and Precision Conduit 3 instead of 4. They are the only Epic item and the only Rare relic that strip Defense on Crit, and the third piece that does it, Warrior's Sundering Filigree, is an Epic relic and comes through untouched. Crit Rush Assassins carries the Conduit.

Stealth leaves the Rush

Assassin's Supremacy Filigree used to give Assassins 200 Crit and Stealth for Rush (5). It now grants Stealth for 5 seconds at the start of combat and keeps the Crit for Rush (10), so the same build gets twice the Rush window and a Stealth that no longer ends with it.

Everything else is a number going up. Cleric's Circlet asks 7,500 Shields instead of 10,000, Frost Ascendancy stuns at 50 Frost instead of 75 and holds it half a second longer, and Arcane Growth doubles to 4 Magic per cast.

Items

Zeus's Thunder
  • BuffBase stats+30 Attack Speed, +22 Crit+35 Attack Speed, +25 Crit
Mage's Wand
  • BuffMagic per active ability kill610
Mystic's Orb
  • BuffCasts per 1 Mana Regen64
Searing Contract
  • BuffExtra Burn inflicted33%50%
Spiked Plate
  • BuffShield damage reflected33%66%
Guardian's Lantern
  • BuffShield from Max HP10%15%
Amulet of Storms
  • BuffStun duration2s2.5s
Ring of Virality
  • BuffExtra Poison inflicted75%100%
Cleric's Circlet
  • BuffQuest: Shields to apply100007500
Lone Wolf's Bow
  • BuffDamage on the extra target50%66%
Shattering Charm
  • BuffDamage from the Shield applied33%50%
Serrated Dagger
  • NerfDefense removed on Crit32

Relics

Tank's Memento
  • BuffPoison per Tank in combat2025
Burn Conduit
  • BuffBurn needed per 1 Magic and 1 Attack64
Shield Repriser
  • BuffDamage returned to the source75%100%
Duelist's Profusion Filigree
  • BuffStall needed1210
  • BuffDamage on the extra target25%33%
Mystic's Inundation Prism
  • BuffDamage from the Shield applied50%100%
Mage's Administration Filigree
  • BuffDamage from Magic300%400%
Frost Ascendancy
  • BuffFrost needed to Stun7550
  • BuffStun duration2s2.5s
Burn Ascendancy
  • BuffBurn passed to the nearest ally5075
Shield Fragmentation Engine
  • BuffDamage returned to the source250%350%
Burning Spiral Engine
  • BuffExplosion from Max HP50%66%
Precision Conduit
  • NerfDefense removed on Crit43
Assassin's Supremacy Filigree
  • ReworkStealth split off the RushRush (5): 200 Crit and StealthStealth 5s at start, Rush (10): 200 Crit

Class modifiers

Poisonous Attacks
  • BuffAttack Speed per 1 Poison6650
Poisonous Aura
  • BuffDefense per 1 Poison120100
Resolute
  • BuffDefense when auto attacked12
Arcane Growth
  • BuffMagic per cast24
Stall Enlightenment
  • BuffMana Regen after Stall (30)45
Stalled Heat
  • BuffBurn from Magic after Stall (20)80%100%
Burning Absorption
  • BuffBurn needed per 1 Magic43

Heroes and specializations

Rowan
  • BuffThe Friend — Defense per Stall trigger45
Karsu
  • BuffThe Falling Snow — Snowpiercer Crit per rank2533
  • BuffThe Warband — Crit and Attack per cast1 Crit, 2 Attack2 Crit, 3 Attack
Reyna
  • BuffThe Champion — Attack per Rush triggered23

Fixes and behaviour changes

Timed statuses

Stealth, Stun and Damage Immunity now show how much time is left on the health bar, instead of leaving you to count.

Compendium and hero picker

Class Upgrade boxes are all the same height, and the Reroll tooltip in the hero picker now covers the area it describes.

Auction House

Relic spacing in the Relic Bazaar is fixed.

Official patch notes on Steam

Questions people ask

How many changes are in Guildrun patch 0.5.9?
Patch 0.5.9 contains 37 balance changes: 34 buffs, 2 nerfs and 1 reworks, adjustments and bug fixes.
Which heroes changed in Guildrun patch 0.5.9?
Rowan, Karsu, Reyna.
How often does Guildrun get balance patches?
Weekly. Leyline Creations has shipped a balance pass every week since the demo opened, usually alongside bug fixes and visual updates.
Do balance changes reset the Red Rift leaderboard?
Sometimes. Patch 0.5.3 reset it because the balance changes were expected to shift scores enough to make older runs incomparable.
Are the numbers on the hero and relic pages up to date?
Yes. Entity pages are rebuilt from the patched dataset, so the effect text you read on a relic or hero page reflects the most recent patch listed here.

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