2026-09-15
Guildrun patch 0.5.9
Every balance change in patch 0.5.9, grouped by what it touches and with the exact numbers on both sides. Each entity links to its own page, where the full effect text is already updated to this patch.
Updated for patch 0.5.10
37 changes34 buffs2 nerfs3 fixes
Thirty-four buffs, two nerfs, one rework
The two nerfs take away the same thing. Serrated Dagger now removes 2 Defense on Crit instead of 3, and Precision Conduit 3 instead of 4. They are the only Epic item and the only Rare relic that strip Defense on Crit, and the third piece that does it, Warrior's Sundering Filigree, is an Epic relic and comes through untouched. Crit Rush Assassins carries the Conduit.
Stealth leaves the Rush
Assassin's Supremacy Filigree used to give Assassins 200 Crit and Stealth for Rush (5). It now grants Stealth for 5 seconds at the start of combat and keeps the Crit for Rush (10), so the same build gets twice the Rush window and a Stealth that no longer ends with it.
Everything else is a number going up. Cleric's Circlet asks 7,500 Shields instead of 10,000, Frost Ascendancy stuns at 50 Frost instead of 75 and holds it half a second longer, and Arcane Growth doubles to 4 Magic per cast.
Items
- BuffBase stats+30 Attack Speed, +22 Crit+35 Attack Speed, +25 Crit
- BuffMagic per active ability kill610
- BuffCasts per 1 Mana Regen64
- BuffExtra Burn inflicted33%50%
- BuffShield damage reflected33%66%
- BuffShield from Max HP10%15%
- BuffStun duration2s2.5s
- BuffExtra Poison inflicted75%100%
- BuffQuest: Shields to apply100007500
- BuffDamage on the extra target50%66%
- BuffDamage from the Shield applied33%50%
- NerfDefense removed on Crit32
Relics
- BuffPoison per Tank in combat2025
- BuffBurn needed per 1 Magic and 1 Attack64
- BuffDamage returned to the source75%100%
- BuffStall needed1210
- BuffDamage on the extra target25%33%
- BuffDamage from the Shield applied50%100%
- BuffDamage from Magic300%400%
- BuffFrost needed to Stun7550
- BuffStun duration2s2.5s
- BuffBurn passed to the nearest ally5075
- BuffDamage returned to the source250%350%
- BuffExplosion from Max HP50%66%
- NerfDefense removed on Crit43
- ReworkStealth split off the RushRush (5): 200 Crit and StealthStealth 5s at start, Rush (10): 200 Crit
Class modifiers
- BuffAttack Speed per 1 Poison6650
- BuffDefense per 1 Poison120100
- BuffDefense when auto attacked12
- BuffMagic per cast24
- BuffMana Regen after Stall (30)45
- BuffBurn from Magic after Stall (20)80%100%
- BuffBurn needed per 1 Magic43
Heroes and specializations
Fixes and behaviour changes
Stealth, Stun and Damage Immunity now show how much time is left on the health bar, instead of leaving you to count.
Class Upgrade boxes are all the same height, and the Reroll tooltip in the hero picker now covers the area it describes.
Relic spacing in the Relic Bazaar is fixed.