
Sette archetipi
Warrior
La classe di un eroe decide due cose che contano più delle sue statistiche: da quale pool di upgrade pesca al rank A e di nuovo al rank S, e quali relic e item sono costruiti per sostenerlo. Sette classi, quattro eroi ciascuna, e un pool condiviso per classe — quindi due eroi della stessa classe competono per gli stessi upgrade. Ogni pagina qui sotto elenca gli eroi, entrambi i pool per intero, e ogni relic e item che porta il nome della classe.
Aggiornato alla patch 0.5.10
Logan e nessun altro
Logan è l’unico Warrior delle nove build della tier list. Gioca in Rush Duelists Stack, classificata S, con The Juggernaut, Fight and Win e un Warrior's Greataxe, che guadagna 12 Attack ogni volta che il suo Warrior sopravvive a uno scontro (10 prima della 0.5.2). Nessuna build porta una relic Warrior o prende in prestito la classe, anche se tre specializzazioni la concedono: The Sniper su Hoyoung, The Frostbite su Karsu e The Brisk su Sal.
A tempo di Rush
Con 44,25 di Attack base in media, sette punti sopra i Vanguards, i quattro Warriors hanno una lista di upgrade scritta attorno alle finestre di Rush. Hit Hard, Hit Fast raddoppia l’Attack per Rush (8), Critical Aggression raddoppia il Crit per Rush (10), Rush Strength aggiunge 2 Attack a ogni Warrior per ciascun trigger di Rush, mentre Rush Overdrive allunga di 3 secondi ogni abilità Rush.
Ciascun Warrior possiede inoltre una specializzazione che agisce su tutta la classe e continua a funzionare dalla panchina: The Champion su Reyna, The Iron su Logan, The Sharp su Tilly e The Intrepid su Kai hanno tutte Backup. Martial Backup Prism lo ripaga con 20 Attack a tutti gli eroi per ogni rank di ciascun Warrior in panchina.
Relic limate nella 0.5.2
Warrior's Bloodshield Engine, la Legendary di classe, dà a ogni eroe 50 Attack e a ogni Warrior Scudi duraturi pari al 10% del proprio danno, contro il 15% di prima. La stessa patch ha tagliato Warrior's Sundering Filigree da 20 a 15 Defense rimossa per ogni Crit durante Rush (8). A Warrior's Emblem basta un solo Warrior per aggiungere 50 Crit agli auto attack, mentre Warrior's Memento cresce con il secondo Warrior: aggiunge 2 secondi alle abilità Rush per ogni Warrior in combattimento.
Eroi Warrior
ReynaWarriorTriple Threat: Unleash a 3-punch combo. Each punch counts as an auto attack that deals 100% (+100% Attack, +50% Magic) damage (Max: 500%) and gives Reyna lasting Shields equal to 33% of the damage dealt.
LoganWarriorExecution: Swing a crushing axe to deal 150+100|200|400|600_Attack+200_Magic damage. Logan gains power by dealing damage with this ability.
TillyWarrior / DuelistLuxurious: Gain 25% Attack Attack Speed and 25% Attack Speed Attack. Every 25 auto attacks, gain 2 (+2 per Rank) Shards.
KaiWarriorResolute Strike: Charge up a mighty attack, gaining 300 (+400% Attack, +250% Magic) Shields. After 2 seconds, deal 100 (+150% Attack) damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
Statistiche dei Warrior a confronto
I valori base di ogni Warrior, prima di rank, item e relic.
Upgrade Warrior — rank A
15 upgrade nel pool del rank A. Un eroe ne prende uno, e gli eroi della stessa classe pescano dalla stessa lista.
Critical InvigorationOn Crit, heal 50% Crit health and gain 3 Mana.
Critical Attack GrowthOn Crit, permanently gain 2 Attack.
Critical AggressionFor Rush (10), gain +100% Crit.
Rush OverdriveRush abilities last 3 seconds longer. Backup.
Brutal ForceGain 100 Attack and 20 Omnivamp.
Victorious PresenceOn combat victory, Warriors permanently gain 25 Attack. Backup.
Fight and WinOn damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Critical AttacksThis Hero's auto attacks gain 150 Crit.
Hit Hard, Hit FastFor Rush (8), gain +100% Attack.
RangerGain 1 Range and 40 Attack Speed.
Rush StrengthWarriors gain 2 Attack per Rush trigger this game. Backup.
Shielding PresenceAt start of combat, Warriors gain 1000 (+500 per Rank) lasting Shields. Backup.
Unfiltered RageGain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
Shield PowerThis Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).
Scaling AttackAt start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
Upgrade Warrior — rank S
15 upgrade nel pool del rank S. Un eroe ne prende uno, e gli eroi della stessa classe pescano dalla stessa lista.
Critical InvigorationOn Crit, heal 50% Crit health and gain 3 Mana.
Critical Attack GrowthOn Crit, permanently gain 2 Attack.
Critical AggressionFor Rush (10), gain +100% Crit.
Rush OverdriveRush abilities last 3 seconds longer. Backup.
Brutal ForceGain 100 Attack and 20 Omnivamp.
Victorious PresenceOn combat victory, Warriors permanently gain 25 Attack. Backup.
Fight and WinOn damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Critical AttacksThis Hero's auto attacks gain 150 Crit.
Hit Hard, Hit FastFor Rush (8), gain +100% Attack.
RangerGain 1 Range and 40 Attack Speed.
Rush StrengthWarriors gain 2 Attack per Rush trigger this game. Backup.
Shielding PresenceAt start of combat, Warriors gain 1000 (+500 per Rank) lasting Shields. Backup.
Unfiltered RageGain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
Shield PowerThis Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).
Scaling AttackAt start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
Relic e item Warrior
18 entità portano il nome Warrior. Sono costruite attorno a quello che fa la classe, quindi sono il primo posto dove guardare quando ci punti.
Warrior's Endurance BannerUniqueWarrior's Rush abilities last 3 seconds longer.
Warrior's Mending BannerUniqueWhenever a Warrior Crits, they heal equal to 50% of their Attack.
Warrior's Bravery BannerUniqueWhenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.
Warrior's Rally BannerUniqueRush (10): Warriors gain +50% Attack.
Warrior's Aegis BannerUniqueAt start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.
Warrior's Precise ReflectionUniqueWarriors gain 25 Attack and 15 Crit.
Warrior's Swift ReflectionUniqueWarriors gain 25 Attack and 20 Attack Speed.
Warrior's MedallionCommonWarriors gain 25 Attack.
Warrior's MementoRareFor each Warrior in combat, Rush abilities last 2 seconds longer.
Warrior's EmblemRareIf there is a Warrior in combat, your Hero's auto attacks gain 50 Crit.
Warrior's Exaltation PrismEpicWhenever a Warrior kills, they gain +50% Attack, heal 100% of their Max HP and gain 100 Mana.
Warrior's Sundering FiligreeEpicFor Rush (8), whenever a Warrior Crits an enemy reduce the enemy's Defense by 15.
Warrior's Bloodshield EngineLegendaryHeroes gain 50 Attack. Whenever a Warrior deals damage, they gain lasting Shields equal to 10% of the damage dealt.
Warrior's SwordUniqueIf this item is held by a Warrior, double its stats.
Warrior's BowUniqueIf this item is held by a Warrior, double its stats.
Warrior's GreataxeRareOn combat survival, if held by a Warrior this item gains 12 Attack.
Warrior's GlyphEpicThe holder counts as a Warrior during combat. If they were already a Warrior, they gain +25% Attack.
Warrior's CrestUniqueThe holder counts as a Warrior during combat.