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GuildrunBuild

Héroe

Tilly

WarriorDuelist

The Heiress

Estadísticas base

Vida
750
Defensa
34
Ataque
38
Crítico
15
Magia
0
Alcance
2
Maná máximo
75
Regeneración de maná
4

Habilidad inicial

Luxurious Passive

Gain 25% Attack Attack Speed and 25% Attack Speed Attack. Every 25 auto attacks, gain 2 (+2 per Rank) Shards.

Especializaciones

Un héroe desbloquea una en rango B. La elección queda fijada para toda la partida y decide el papel que acaba jugando.

The Stylish

+1 item slots

The Stylish Passive

Gain an item slot. On auto attack, deal bonus damage per Shard generated this game.

The Sharp

The Sharp Passive

For Rush (10), Warriors gain 8% (+8 per Rank) Attack and 4% (+4 per Rank) Crit. Backup. After Stall (20), Duelists gain 8% (+8 per Rank) Attack Speed and 4% (+4 per Rank) Crit. Backup.

The Elegant

Pirouette Active

Gain 4 (+4 per Rank) Crit and 4 (+4 per Rank) Omnivamp, then deal 75 (+150% Attack, +150% Attack Speed, +150% Magic) damage to all enemies in Tilly's range.

Mejoras de clase

Se eligen en rango A y otra vez en rango S. Salen del grupo compartido de la clase, así que dos héroes de la misma clase compiten por las mismas mejoras.

  • Burning Attacks

    On auto attack, inflict 1 (+1 per 40 Attack Speed) Burn (Max: 9).

  • Burning Acceleration

    Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

  • Poisonous Attacks

    On auto attack, inflict 1 (+1 per 120 Attack Speed) Poison (Max: 3).

  • Poisonous Acceleration

    Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

  • Freezing Attacks

    On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).

  • Freezing Acceleration

    Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

  • Debuff Velocity

    On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

  • Rush Dynamo

    Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

  • Critical Timing

    For Rush (5), gain +50% Crit. After Stall (20), gain +50% Crit.

  • Critical Invigoration

    On Crit, heal 50% Crit health and gain 3 Mana.

  • Rolling Speed

    Duelists gain 2 Attack Speed per reroll this game. Backup.

  • Golden Eye

    Every 10 auto attacks, gain 1 Shard.

  • Ranger

    Gain 1 Range.

  • Scaling Speed

    At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed.

  • Stall Dynamo

    Duelists gain 1 Attack Speed per Stall trigger this game. Backup.

  • Critical Attack Growth

    On Crit, permanently gain 2 Attack.

  • Critical Aggression

    For Rush (10), gain +100% Crit.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Brutal Force

    Gain 100 Attack and 20 Omnivamp.

  • Victorious Presence

    On combat victory, Warriors permanently gain 20 Attack. Backup.

  • Fight and Win

    On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

  • Critical Attacks

    This Hero's auto attacks gain 150 Crit.

  • Hit Hard, Hit Fast

    For Rush (8), gain +100% Attack.

  • Rush Strength

    Warriors gain 2 Attack per Rush trigger this game. Backup.

  • Shielding Presence

    At start of combat, Warriors gain 1000 (+500 per Rank) lasting Shields. Backup.

  • Unfiltered Rage

    Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

  • Shield Power

    This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).

  • Scaling Attack

    At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.

Héroes de Guildrun

Preguntas frecuentes

What class is Tilly in Guildrun?
Tilly is a Warrior and Duelist hero with 750 health, 34 defence, 38 attack and 15 crit.
Which specializations can Tilly take?
Tilly has 3 paths: The Stylish, The Sharp, The Elegant. One is picked at rank B and stays locked for the run.
What is Tilly's starting ability?
Luxurious (Passive). Gain 25% Attack Attack Speed and 25% Attack Speed Attack. Every 25 auto attacks, gain 2 (+2 per Rank) Shards.
¿Qué cambia de verdad al subir de rango?
El rango B desbloquea la especialización. El rango A añade una mejora de clase. El rango S añade una segunda y una cuarta ranura de item. Por debajo de rango B un héroe no puede tomar ninguna especialización.
¿Puede un héroe salirse del papel de su clase?
Sí, y ese es justo el punto del juego. Las especializaciones existen para sacar al héroe del rol de su clase. Un Mage puede acabar siendo el carry de daño y un Vanguard generando shards.

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