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GuildrunBuild

Hero

Hoyoung

Assassin

The Newcomer

Base stats

Health
675
Defence
30
Attack
37
Crit
50
Magic
0
Range
5
Max mana
80
Mana regen
4

Starting ability

Killshot Active

Fire an arrow at the farthest enemy. It deals 250 (+250% Attack, +250% Magic) damage and gains 25 (+100% Crit) additional Crit.

Specializations

A hero unlocks one of these at rank B. The choice is locked for the run, and it decides which role the hero ends up playing.

The Conduit

Extra classes it can gain: Mystic

Gain the Mystic class and 6 Mana Regen.

The Conduit Passive

On kill, permanently gain 2 Mana Regen and Stealth for 4 seconds. At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.

The Hunter

The Hunter Passive

Killshot gains 50 (+50 per Rank) Crit the first 1 (+1 per Rank) times it is cast each combat. On kill, gain 1 Shard for each hex from the enemy.

The Sniper

Extra classes it can gain: Warrior

Gain the Warrior class, 50 Attack, 40 Max Mana, and 5 Attack Range.

The Sniper Passive

Always choose to target the furthest enemy. Auto attacks gain 10 (+10 per Rank) Attack and 3 (+3 per Rank) Crit for each hex from the enemy.

Class upgrades

Picked at rank A and again at rank S. Drawn from the shared pool for the hero class, so two heroes of the same class compete for the same upgrades.

  • Critical Invigoration

    On Crit, heal 50% Crit health and gain 3 Mana.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Poisonous Burst

    On Crit, inflict 1 (+1 per 15 Crit) Poison on the target.

  • Poisonous Edge

    Gain +50% Crit against enemies with Poison.

  • Poisonous Eye

    At start of combat, inflict 10 (+25% Crit) Poison on all enemies.

  • Critical Defenses

    At start of combat, if this Hero is in the front row they gain 250% Crit Defense.

  • Enforced Presence

    On Rush trigger, Assassins gain 15 Crit, 12 Attack, and 12 Magic. Backup.

  • Critical Offense Growth

    On Crit, permanently gain 1 Attack and 1 Magic.

  • Aim True, Aim Quick

    For Rush (10), gain +100% Crit.

  • Shard Collector

    Every other Crit, gain 1 Shard.

  • Shard Plunderer

    On kill, gain 8 Shards.

  • Banked Presence

    For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

  • Lurker

    At start of combat, gain Stealth for 4 seconds. On kill, gain Stealth for 4 seconds.

  • From the Shadows

    At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

  • Brutal Precision

    Gain 60 Crit and 20 Omnivamp.

Guildrun Heroes

Questions people ask

What class is Hoyoung in Guildrun?
Hoyoung is a Assassin hero with 675 health, 30 defence, 37 attack and 50 crit.
Which specializations can Hoyoung take?
Hoyoung has 3 paths: The Conduit, The Hunter, The Sniper. One is picked at rank B and stays locked for the run.
What is Hoyoung's starting ability?
Killshot (Active). Fire an arrow at the farthest enemy. It deals 250 (+250% Attack, +250% Magic) damage and gains 25 (+100% Crit) additional Crit.
What does ranking a hero up actually do?
Rank B unlocks the specialization. Rank A adds a class upgrade. Rank S adds a second class upgrade and a fourth item slot. A hero below rank B cannot take a specialization at all.
Can a hero play outside its class?
Yes, and that is the point of the game. Specializations exist to pull a hero out of its class role. A Mage can end up as the damage carry, a Vanguard can end up generating shards.

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