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GuildrunBuild

Héros

Hoyoung

Assassin

The Newcomer

Statistiques de base

Vie
675
Défense
30
Attaque
37
Critique
50
Magie
0
Portée
5
Mana max
80
Régénération de mana
4

Capacité de départ

Killshot Active

Fire an arrow at the farthest enemy. It deals 250 (+250% Attack, +250% Magic) damage and gains 25 (+100% Crit) additional Crit.

Spécialisations

Un héros en débloque une au rang B. Le choix est figé pour la partie et décide du rôle qu'il tiendra.

The Conduit

Classes supplémentaires possibles: Mystic

Gain the Mystic class and 6 Mana Regen.

The Conduit Passive

On kill, permanently gain 2 Mana Regen and Stealth for 4 seconds. At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.

The Hunter

The Hunter Passive

Killshot gains 50 (+50 per Rank) Crit the first 1 (+1 per Rank) times it is cast each combat. On kill, gain 1 Shard for each hex from the enemy.

The Sniper

Classes supplémentaires possibles: Warrior

Gain the Warrior class, 50 Attack, 40 Max Mana, and 5 Attack Range.

The Sniper Passive

Always choose to target the furthest enemy. Auto attacks gain 10 (+10 per Rank) Attack and 3 (+3 per Rank) Crit for each hex from the enemy.

Améliorations de classe

Choisies au rang A puis au rang S. Elles viennent du pool commun de la classe, donc deux héros de la même classe se disputent les mêmes améliorations.

  • Critical Invigoration

    On Crit, heal 50% Crit health and gain 3 Mana.

  • Rush Overdrive

    Rush abilities last 3 seconds longer. Backup.

  • Poisonous Burst

    On Crit, inflict 1 (+1 per 15 Crit) Poison on the target.

  • Poisonous Edge

    Gain +50% Crit against enemies with Poison.

  • Poisonous Eye

    At start of combat, inflict 10 (+25% Crit) Poison on all enemies.

  • Critical Defenses

    At start of combat, if this Hero is in the front row they gain 250% Crit Defense.

  • Enforced Presence

    On Rush trigger, Assassins gain 15 Crit, 12 Attack, and 12 Magic. Backup.

  • Critical Offense Growth

    On Crit, permanently gain 1 Attack and 1 Magic.

  • Aim True, Aim Quick

    For Rush (10), gain +100% Crit.

  • Shard Collector

    Every other Crit, gain 1 Shard.

  • Shard Plunderer

    On kill, gain 8 Shards.

  • Banked Presence

    For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

  • Lurker

    At start of combat, gain Stealth for 4 seconds. On kill, gain Stealth for 4 seconds.

  • From the Shadows

    At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

  • Brutal Precision

    Gain 60 Crit and 20 Omnivamp.

Héros de Guildrun

Questions fréquentes

What class is Hoyoung in Guildrun?
Hoyoung is a Assassin hero with 675 health, 30 defence, 37 attack and 50 crit.
Which specializations can Hoyoung take?
Hoyoung has 3 paths: The Conduit, The Hunter, The Sniper. One is picked at rank B and stays locked for the run.
What is Hoyoung's starting ability?
Killshot (Active). Fire an arrow at the farthest enemy. It deals 250 (+250% Attack, +250% Magic) damage and gains 25 (+100% Crit) additional Crit.
Que change vraiment la montée en rang ?
Le rang B débloque la spécialisation. Le rang A ajoute une amélioration de classe. Le rang S en ajoute une seconde et un quatrième emplacement d'item. En dessous du rang B, un héros ne peut prendre aucune spécialisation.
Un héros peut-il sortir du rôle de sa classe ?
Oui, et c'est tout l'intérêt du jeu. Les spécialisations existent pour sortir un héros de son rôle de classe. Un Mage peut finir carry de dégâts, un Vanguard peut finir à générer des shards.

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