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GuildrunBuild

Hero

Ratna

Mage

The Matriarch

Base stats

Health
575
Defence
27
Attack
20
Crit
15
Magic
25
Range
4
Max mana
80
Mana regen
4

Starting ability

Starfall Active

Conjure celestial magic to deal 190+150|250|450|750_Magic damage. On kill, permanently gain 10 (+10 per Rank) Magic. On Crit, Stun all enemies for .5+.5_Rank seconds.

Specializations

A hero unlocks one of these at rank B. The choice is locked for the run, and it decides which role the hero ends up playing.

The Fashionable

+1 item slots

The Fashionable Passive

Gain an item slot. At start of combat, gain 45 Magic, 4 Mana Regen, and 8 HP/S per rarity level of each equipped item.

The Ostentatious

Extra classes it can gain: Mystic

Gain the Mystic class and 4 Mana Regen.

The Ostentatious Passive

On cast, other Heroes gain 20% Magic Magic and 25% Mana Regen Mana Regen. Backup Only: At start of combat, Mages and Mystics gain 20% Magic Magic and 25% Mana Regen Mana Regen.

The Magnanimous

Extra classes it can gain: Assassin

Gain the Assassin class and 25 Crit.

The Magnanimous Passive

Starfall also hits the lowest health enemy the first 2 (+1 per Rank) times it is cast each combat. On kill, gain Stealth for 4 seconds and permanently gain 3 (+3 per Rank) Crit.

Class upgrades

Picked at rank A and again at rank S. Drawn from the shared pool for the hero class, so two heroes of the same class compete for the same upgrades.

  • Mage Armor

    At start of combat, if this Hero is in the front row they gain 100% Magic Defense.

  • Hermit

    At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

  • Stall Certainty

    Stall abilities trigger 6 seconds faster. Backup.

  • Enchanted Attacks

    On auto attack, deal 100% Magic bonus damage.

  • Arcane Destruction

    On cast, gain 100 Crit.

  • Burning Casts

    On cast, inflict 50% Magic Burn on enemies in range.

  • Burning Absorption

    On cast, gain 1 Magic per 8 Burn on enemies in range.

  • Stalled Heat

    After Stall (20), inflict 50% Magic Burn on all enemies.

  • Magical Growth

    At start of combat, Mages permanently gain 15 Magic. Backup.

  • Freezing Casts

    On cast, inflict 25% Magic Frost on enemies in range.

  • Freezing Absorption

    On cast, gain 1 Magic per 5 Frost on enemies in range.

  • Stalled Cold

    After Stall (20), inflict 35% Magic Frost on all enemies.

  • Stalled Growth

    After Stall (30), permanently gain 40 Magic.

  • Instacast

    After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

  • Fast Cast

    Gain 8 Mana Regen and 40 Starting Mana.

Guildrun Heroes

Questions people ask

What class is Ratna in Guildrun?
Ratna is a Mage hero with 575 health, 27 defence, 20 attack and 15 crit.
Which specializations can Ratna take?
Ratna has 3 paths: The Fashionable, The Ostentatious, The Magnanimous. One is picked at rank B and stays locked for the run.
What is Ratna's starting ability?
Starfall (Active). Conjure celestial magic to deal 190+150|250|450|750_Magic damage. On kill, permanently gain 10 (+10 per Rank) Magic. On Crit, Stun all enemies for .5+.5_Rank seconds.
What does ranking a hero up actually do?
Rank B unlocks the specialization. Rank A adds a class upgrade. Rank S adds a second class upgrade and a fourth item slot. A hero below rank B cannot take a specialization at all.
Can a hero play outside its class?
Yes, and that is the point of the game. Specializations exist to pull a hero out of its class role. A Mage can end up as the damage carry, a Vanguard can end up generating shards.

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