AThe Selfless
The Selfless Passive
After Stall (10), Salvation targets all Heroes. Backup Only: After Stall (20 and Stall 40), apply 200 (+200 per Rank) Shields to all Heroes and heal them for half that amount.

Hero
Tier B
Mystic
The Saint
B tier on patch 0.5.12
Player lists for Red Rift agree on B for Grace, one of the most picked heroes, whose runs win in the upper half overall but near the bottom on SSS. She plays in Stall Aria and works best as a Backup with The Selfless.
Picked at rank B and locked for the run. The order weighs what each one does for this hero in the comps that win, not the ability on its own.
Tiers are reviewed by hand after each patch (latest: 0.5.12), weighing the runs players share, most of them in Red Rift, the comps that clear the high difficulties, current player tier lists and recent balance changes. All 25 heroes side by side are on the hero tier list.
Grace shields and heals the hero closest to dying, with a coefficient that steps from 150% to 900% of Magic, and past Stall (20) she can resurrect a dead one outright. She is the reason a run survives a fight it should have lost, and she does nothing whatsoever when nothing is going wrong.
Grace has the lowest Defense in the roster at 25 and shares the smallest health pool, 575, with Pollen and Ratna. Salvation's Shields scale on Magic, and her Magic starts at 0 and rises only 6 per rank, because the Mystic stat that climbs fast is Mana Regen. That stat sets how long the Shields last instead: 6 seconds plus 25% of her Mana Regen, a base that was 5 before 0.5.4. Patch 0.5.2 had already shortened the wait for her first cast from 85 Mana to 60, with Starting Mana up from 35 to 50 and Max Mana down from 120 to 110.
Stall Aria takes Grace to rank A with no upgrade and no items, for The Benevolent. After Stall (15), each cast permanently gives its target the primary stats of every class that hero has, at most 1 plus 1 per rank times per combat. Salvation aims at the hero with the lowest % Max HP, so whoever is lowest when she casts collects them. Rowan, Vanguard and Tank in the same build, takes both Max HP and Defense from one trigger. 0.5.4 moved the gate forward from Stall (20).
The Selfless has two halves. With Grace fighting, Salvation targets every hero after Stall (10). From the reserves, its Backup Only effect applies 200 Shields plus 200 per rank to all heroes after Stall (20) and again after Stall (40), and heals them for half that. The reserve half has been cut twice: from 333 per rank to 250 in 0.5.1, then from 250 plus 250 to 200 plus 200 in 0.5.4.
The Radiant pays out through other Mystics as well. Whenever any Mystic Shields a hero, that hero gains 4 Attack and 4 Magic plus 4 per rank, and it works from Backup, so Fiona's Vault Spark, Gustav's Blizzard and Pollen's Sanctuary of Bloom each hand out the bonus with their Shields. Its base was 6 until 0.5.2.
A hero climbs C → B → A → S — 3 upgrades in all. Every stat rises at the same rate on every hero, with one exception: the primary stat of the class rises three to four times faster. For Grace that stat is Mana regen.
| Stats | Per rank | C → S |
|---|---|---|
| Health | +12.5% | +37.5% |
| Defence | +8 | +24 |
| Attack | +6 | +18 |
| Magic | +6 | +18 |
| Attack speed | +5 | +15 |
| Crit | +4 | +12 |
| Mana regenprimary | +4 | +12 |
Health rises as a percentage of base health; every other stat is a flat addition. The specialization is chosen at rank B, and the class modifier pools open at A and S.
Bless the lowest % Max HP Hero, applying 125+150|300|600|900_Magic Shields for 6 (+25% Mana Regen) seconds and healing them for half that amount. After Stall (20), this ability can target and resurrect dead Heroes.
A hero unlocks one of these at rank B. The choice is locked for the run, and it decides which role the hero ends up playing.
After Stall (10), Salvation targets all Heroes. Backup Only: After Stall (20 and Stall 40), apply 200 (+200 per Rank) Shields to all Heroes and heal them for half that amount.
On cast after Stall (15), permanently give the target primary stats for each of their classes. This ability only triggers 1 (+1 per Rank) times per combat.
Whenever a
Mystic Shields a Hero, give that Hero 4 (+4 per Rank) Attack and Magic. Backup.
Picked at rank A and again at rank S. Drawn from the shared pool for the hero class, so two heroes of the same class compete for the same upgrades.
Stall abilities trigger 6 seconds faster. Backup.
Mystics gain 1 Mana Regen for each reroll this game. Backup.
Every other cast, gain 3 Shards.
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per Rank) Shields.
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.
After Stall (30), permanently gain 5 Mana Regen.
When this Hero applies Shields, apply 50% more Shields.
On cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic.
At start of combat, give this Hero and adjacent Heroes 400 (+250% Magic, +1000% Mana Regen) Shields.
Backup Only: At start of combat, give Heroes 4 (+4 per Rank) Mana Regen, 50 (+25 per Rank) Attack, and 50 (+25 per Rank) Magic.
On cast, give the lowest percent health Hero 100 (+500% Mana Regen) Shields.
On cast, permanently gain 4 Magic.
On cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen.
On cast, gain 1 Mana Regen for each type of Debuff on all enemies.
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.