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2026-07-23

Guildrun patch 0.5.1.718

Every balance change in patch 0.5.1.718, grouped by what it touches and with the exact numbers on both sides. Each entity links to its own page, where the full effect text is already updated to this patch.

Updated for patch 0.5.13

48 changes25 buffs19 nerfs

All ten modifier changes were buffs

They span Assassin, Duelist, Mystic and Mage, and the Assassin Poison set took four. Poisonous Eye rose to 15 Poison plus 33% of Crit on all enemies at combat start, Poisonous Edge to 66% extra Crit against Poisoned enemies, and Poisonous Burst from 1 Poison plus 1 per 15 Crit to 1 plus 10% of Crit. Eye has been raised twice since, Edge once more to 80%. Hermit reached 33% Magic for a hero alone in the back two rows, the upgrade Ratna takes in Crit Rush Assassins.

Rush Duelists pay first

Nyx's The Spark lost ground on all three Attack Speed ratios, Burn from 1 per 30 to 1 per 50, and it remains her specialization in every Rush Duelist build. Her Ferality and Rip's Bloodthirsty stopped counting Rush twice. Precision Nexus dropped to 30 healing and 3 Mana per Crit, and Alignment Ascendancy rose from 10 to 15 Attack Speed per trigger, a relic three tier builds carry.

Challenge fights eased as well: Pain drains 2.5% Max HP per second in Act 1 and 7% in Act 2, and Decay in Act 2 lowers basic stats by 15% instead of 17.5%. The Forest Golem in the Single Combat event is moderately easier.

Starting bonuses and economy

Bossy
  • NerfShards rewarded5040
Pain (Act 1)
  • NerfMax HP damage per second2.75%2.5%
Pain (Act 2)
  • NerfMax HP damage per second8%7%
Decay (Act 2)
  • NerfDecreased basic stats17.5%15%
Single Combat
  • NerfForest Golem difficultyhighermoderately lower
Endurance (Act 2)
  • NerfDifficultyhigherslightly lower

Relics

All Team Size Quest relics
  • BuffCost—5 Shards cheaper
Merchant Mandate
  • BuffShop rerolls required98
Shield Fragmentation Engine
  • BuffShield damage reflected200%250%
Plague Transmission Engine
  • Bug fixBug fix — now triggers every 10s as stated15s10s
Critical Absorption Prism
  • NerfMax HP stolen on Crit6050
Deceleration Aegis
  • NerfLasting Shields800700
Deceleration Apotheosis
  • NerfBasic stats granted20%15%
Poison Ascendancy
  • BuffEnemy Attack and Attack Speed reduction50%66%
Alignment Ascendancy
  • BuffAttack Speed on Rush or Stall1015
Precision Nexus
  • NerfHealing on Crit4030
  • NerfMana on Crit43
Acceleration Lattice
  • BuffHP/S granted2025
Deceleration Lattice
  • BuffHP/S granted1015

Items

Adaptive Sword
  • BuffBase Attack Speed2030

Class modifiers

Poisonous Eye
  • BuffBase Poison inflicted1015
  • BuffPoison per Crit25%33%
Poisonous Edge
  • BuffCrit against Poisoned enemies50%66%
Poisonous Burst
  • BuffCrit needed per 1 Poison1510
Golden Eye
  • BuffAuto attacks per Shard109
Poisonous Attacks
  • BuffAttack Speed needed per 1 Poison120100
Sideline Empowerment
  • BuffBase Attack and Magic2550
Burning Absorption
  • BuffBurn needed per 1 Magic86
Hermit
  • BuffMagic when alone in the back25%33%
Stalled Heat
  • BuffBurn per Magic50%66%

Heroes and specializations

Yuuna
  • BuffDefense3739
Hoyoung
  • BuffKillshot — Crit on the arrow25 flat50 per rank
Zuri
  • BuffBase Attack Damage3033
  • BuffBase Attack Speed.37.38
  • BuffThe Cruel — Max Mana110100
Fiona
  • BuffThe Right Hand — Shards per rank2 + 1/rank2 + 2/rank
Funke
  • BuffThe Inferno — Stall gate2015
Kai
  • NerfThe Bold — base Shields on cast250100
Gustav
  • NerfThe Glacier — Defense when acquired5040
  • NerfBlizzard — Shield Magic scaling100%75%
Grace
  • NerfThe Selfless — Shields per rank333250
Rip
  • Bug fixBloodthirsty — bug fix, no longer double-counts Rush
Nyx
  • Bug fixFerality — bug fix, no longer double-counts Rush
  • NerfThe Spark — Burn2 + 1/301 + 1/50
  • NerfThe Spark — Frost1 + 1/401 + 1/75
  • AdjustedThe Spark — Poison0 + 1/501 + 1/100
Dragomir
  • NerfThe Sanguine — Omnivamp on cast4 + 4/rank0 + 5/rank
  • NerfThe Sanguine — Mana on kill7060

Official patch notes on Steam

Questions people ask

How many changes are in Guildrun patch 0.5.1.718?
Patch 0.5.1.718 contains 48 balance changes: 25 buffs, 19 nerfs and 4 reworks, adjustments and bug fixes.
Which heroes changed in Guildrun patch 0.5.1.718?
Yuuna, Hoyoung, Zuri, Fiona, Funke, Kai, Gustav, Grace, Rip, Nyx, Dragomir.
How often does Guildrun get balance patches?
Weekly. Leyline Creations has shipped a balance pass every week since the demo opened, usually alongside bug fixes and visual updates.
Do balance changes reset the Red Rift leaderboard?
Sometimes. Patch 0.5.3 reset it because the balance changes were expected to shift scores enough to make older runs incomparable.
Are the numbers on the hero and relic pages up to date?
Yes. Entity pages are rebuilt from the patched dataset, so the effect text you read on a relic or hero page reflects the most recent patch listed here.

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