2026-07-28
Guildrun patch 0.5.2
Every balance change in patch 0.5.2, grouped by what it touches and with the exact numbers on both sides. Each entity links to its own page, where the full effect text is already updated to this patch.
Updated for patch 0.5.13
58 changes26 buffs25 nerfs
Free starts, thinner Shard openers
Ten starting bonuses stopped costing 5 Shards: Crest Windfall, Survivor Charm, the seven class Equipment bonuses and Item Windfall, which now hands out 3 common items instead of 5. The bonuses that give Shards shrank: Shard Pouch to 12, Starter Bundle to 3 and Stability System to 25 extra Shards for Emergency Rewind. Reaching a boss now pays 2 Boss Tokens.
Spellblade doubles its Magic
Spellblade now gives 30 Attack on cast and 2 Magic per auto attack, and Ratna carries two copies in Crit Rush Assassins, a pairing that build still leans on. Her The Magnanimous gives a little less, 3 plus 2 permanent Crit per rank on each kill, while Rip's The Brute now grants 35 Crit with the Assassin class.
Cuts to recheck
Stall Tanks absorbed the first two:
- Mage's Memento: 12 Frost on all enemies per Mage when combat begins, from 15.
- Gustav's The Glacier now also costs 1 Attack Range, and its extra Blizzard Shields fell from 100% to 75% of Defense.
- Mage's Cataclysm Engine: Burn and Frost equal to 15% of Magic on each Mage cast, from 20%.
- Critical Absorption Prism: 40 Max HP stolen per Crit, after 60 to 50 in 0.5.1.
Starting bonuses and economy
- BuffTokens for reaching a Boss12
- BuffStarting Shard penalty-5removed
- BuffStarting Shard penalty-5removed
- BuffStarting Shard penalty-5removed
- AdjustedCommon items granted53
- AdjustedStarting Shard penalty-5removed
- NerfShards rewarded3025
- NerfShards rewarded1512
- NerfShards rewarded53
- BuffShard reward option1520
Relics
- NerfBurn and Frost per Magic20%15%
- NerfLasting Shields per damage dealt15%10%
- NerfLasting Shields per Shield applied50%33%
- NerfEnemy Defense reduction on Crit2015
- NerfMax HP stolen on Crit5040
- NerfBasic stats increase33%25%
- BuffDamage per Shield applied33%50%
- NerfFrost per Mage1512
- BuffShards per Assassin45
- NerfFrost applied2015
- Bug fixBug fix — no longer grants enemies Attack
Items
- Bug fixBasic stats per class (matched to text)25%20%
- NerfMax HP300200
- NerfAttack400
- BuffOmnivamp015
- BuffAttack Speed020
- BuffIncreased Poison50%75%
- NerfDefense3020
- NerfShield per Defense400%250%
- BuffIncreased Poison33%50%
- BuffMagic on auto attack12
- BuffAttack on cast2530
- BuffAttack on combat survival1012
Class modifiers
- BuffShields needed per 1 Attack108
- BuffBase Poison inflicted1530
Heroes and specializations
- AdjustedRequiem Barrage — Magic scaling100%75%
- AdjustedRequiem Barrage — base damage per tick1025
- NerfThe Harmony — Magic scaling50%33%
- NerfThe Harmony — Mana Regen scaling500%300%
- BuffThe Harmony — base Shields per tick010
- NerfThe Breezy — Magic on Debuff inflicted1 + 1/rank0 + 1/rank
- NerfThe Mighty — gateno gateStall (10)
- NerfThe Bold — Defense when acquired4530
- NerfThe Bold — Shields per Defense on cast500%400%
- AdjustedThe Glacier — Attack Range0-1
- NerfThe Glacier — Shields per Defense100%75%
- NerfThe Earth's Child — Magic when acquired4030
- NerfThe Magnanimous — permanent Crit on kill3 + 3/rank3 + 2/rank
- BuffInner Flame — Rush duration57
- BuffThe Enlightened — Rush duration01
- BuffMax Mana120110
- BuffStarting Mana3550
- NerfThe Radiant — Attack and Magic on Shields applied6 + 4/rank4 + 4/rank
- BuffThe Iron — Rush duration812
- BuffThe Champion — Rush duration58
- BuffThe Brawler — Shields needed per 1 Attack1210
- BuffThe Brawler — max Attack gained33% Max HP50% Max HP
- BuffThe Brute — Crit when acquired2535