The Falling Snow
The Falling Snow Passive
Snowpiercer fires 5 more arrows. After Stall (20), Snowpiercer arrows gain 25 (+25 per Rank) Crit.

Héroe
Duelist
The Finisher
Loose a volley of 5 arrows at nearby enemies. Each arrow deals 25 (+100% Attack, +100% Magic) damage and inflicts 4 (+1 per 15 Attack Speed) Frost.
Un héroe desbloquea una en rango B. La elección queda fijada para toda la partida y decide el papel que acaba jugando.
Snowpiercer fires 5 more arrows. After Stall (20), Snowpiercer arrows gain 25 (+25 per Rank) Crit.
On cast, permanently gain 1 Crit, 2 Attack, and 3 Attack Speed. At start of combat, other Duelists gain all stats gained from this ability. Backup.
Clases adicionales que puede ganar: Warrior
Gain the Warrior class and 40 Attack.
On auto attack, fire an additional arrow that inflicts 1 (+1 per 100 Attack Speed) Frost and deals 1% (+10% Attack) of normal auto attack damage.
Se eligen en rango A y otra vez en rango S. Salen del grupo compartido de la clase, así que dos héroes de la misma clase compiten por las mismas mejoras.
On auto attack, inflict 1 (+1 per 40 Attack Speed) Burn (Max: 9).
Whenever a
Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.
On auto attack, inflict 1 (+1 per 120 Attack Speed) Poison (Max: 3).
Whenever a
Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.
On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).
Whenever a
Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.
Duelists gain 1 Attack Speed per Rush trigger this game. Backup.
For Rush (5), gain +50% Crit. After Stall (20), gain +50% Crit.
On Crit, heal 50% Crit health and gain 3 Mana.
Duelists gain 2 Attack Speed per reroll this game. Backup.
Every 10 auto attacks, gain 1 Shard.
Gain 1 Range.
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed.
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.