The Iron
The Iron Passive
For Rush (8),
Warriors gain 2 per Rank Attack and 2 per Rank Defense per Rush trigger this game. Backup.

Héros
Warrior
The Executioner
Swing a crushing axe to deal 150+100|200|400|600_Attack+200_Magic damage. Logan gains power by dealing damage with this ability.
Un héros en débloque une au rang B. Le choix est figé pour la partie et décide du rôle qu'il tiendra.
For Rush (8),
Warriors gain 2 per Rank Attack and 2 per Rank Defense per Rush trigger this game. Backup.
Whenever Logan deals damage with Execution, he gains lasting Shields equal to 75 (+50 per Rank)% of the damage dealt.
On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.
Choisies au rang A puis au rang S. Elles viennent du pool commun de la classe, donc deux héros de la même classe se disputent les mêmes améliorations.
On Crit, heal 50% Crit health and gain 3 Mana.
Gain 1 Range.
On Crit, permanently gain 2 Attack.
For Rush (10), gain +100% Crit.
Rush abilities last 3 seconds longer. Backup.
Gain 100 Attack and 20 Omnivamp.
On combat victory,
Warriors permanently gain 20 Attack. Backup.
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
This Hero's auto attacks gain 150 Crit.
For Rush (8), gain +100% Attack.
Warriors gain 2 Attack per Rush trigger this game. Backup.
At start of combat,
Warriors gain 1000 (+500 per Rank) lasting Shields. Backup.
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.